astro/calcmysky: the port had been updated to version 0.3.4 This release includes some small fixes that accumulated over the last half a year. Reported by: portscout PR: 2855634015d7d70d
Port details
astro/calcmysky0.3.4
Planetary atmosphere light scattering simulator
- Maintainer
- danfe@FreeBSD.org
- Packages
- calcmysky 0.3.4
- Upstream
- Higher version available: 0.4.0
- CPE
- none, CVEs only via VuXML
- WWW
- https://github.com/10110111/CalcMySky
- Links
- cgit · VuXML
Unaddressed (0) · The CVE record lists this version as affected, no VuXML entry names the CVE
None. There is no CVE without a VuXML entry for this version.
VuXML only (0) · listed, port not fixed yet
None.
pkg audit reports nothing for this version.Fixed (0)
No VuXML entries for this package.
Commits (9)
astro/calcmysky: update the port to version 0.3.3 Reported by: portscoutd959183c15
astro/calcmysky: the port had been updated to version 0.3.2 GLM_ENABLE_EXPERIMENTAL is now defined at the source level, so we can drop CXXFLAGS+= from the Makefile. Reported by: portscoutd9d25511d8
math/glm: update 0.9.9.8 → 1.0.1 Some parts of glm were retroactively marked as experimental, and using now leads to a compile error - added override for this error to consumers which need it.b35bdcd8fa
astro/calcmysky: the port had been updated to version 0.3.1 This release fixes some rendering issues: - On GPUs that compute mipmaps of non-power-of-two textures poorly eclipsed atmosphere rendering now works as expected - Atmosphere model examples now don't include Rayleigh phase function in the texture -- this change fixes a "round cap around zenith" artifact Reported by: portscout0acb9b0741
*: Bump PORTREVISIONs for math/mpc update to 1.3.18d3e020ed0
astro/calcmysky: update the port to version 0.3.0 Reported by: portscout895b53b649
astro/{calcmysky,stellarium}: update both ports to the latest versions
It's unfortunate transition time when they cannot be updated separately,
not at least without some ugly patching.
Make Stellarium use static release tarball instead of the generated by
GitHub one. While currently it does not win us much, next version will
be additionally offering smaller .tar.xz distfile which we'll switch to
more easily.
Enforce Qt5 build for now. While Stellarium and its dependencies are
Qt6-ready, providing correct and coherent flavors for all of them is
too much work for little gain. Everyone should be using Qt5 anyways.
PR: 266915a76969f7c2astro/calcmysky: new port had been added (+) CalcMySky is a software package that simulates scattering of light by the atmosphere to render daytime and twilight skies (without stars). Its primary purpose is to draw realistic sky in applications such as planetaria, e.g. `astro/stellarium'.7198053347