*/*: update boost consumers after boost-1.9297a84ef467
Port details
audio/din 65_1
Open source, cross-platform sound synthesizer
Port info
- Maintainer
- fox@FreeBSD.org
- Packages
- latest: 65_1
- Upstream
- up to date
- Last update
- to 65_1 · 97a84ef467
- Quarterly
- 2026Q4: 65_1
- Formerly
- multimedia/din until 2020-06-09
- WWW
- https://dinisnoise.org/
- Links
- cgit · VuXML
Install
- Package
# pkg install dininstalls 65_1 fromlatest; fromquarterly(2026Q4) 65_1- Port
# cd /usr/ports/audio/din && make install clean# make -C /usr/ports/audio/din config # change options first
- Size
- 2.8 MiB download · 9.4 MiB installed
- Depends on
- audio/alsa-lib 1.2.16.1, audio/jack 1.9.22_3, devel/boost-libs 1.92.0, devel/sdl12 1.2.15_17,2, graphics/libglvnd 1.7.0, lang/tcl86 8.6.18_1
- License
- GPLv2
- Options
- 1 of 2 on in the package: JACK
Show the 1 options that are off
ALSA
Packages by version and architecture
latest
| FreeBSD version | amd64 | aarch64 | i386 |
|---|---|---|---|
| FreeBSD 16 | 65_1 | 65_1 | – |
| FreeBSD 15 | 65_1 | 65_1 | – |
| FreeBSD 14 | 65_1 | 65_1 | 65_1 |
quarterly (2026Q4)
| FreeBSD version | amd64 | aarch64 | i386 |
|---|---|---|---|
| FreeBSD 15 | 65_1 | 65_1 | – |
| FreeBSD 14 | 65_1 | 65_1 | 65_1 |
version as in the ports tree (latest) or the most common one (quarterly) · different version · ✗ not built · – no packages for this platform. Package sets that have not been rebuilt for 60 days are left out.
Unaddressed and VuXML only (0)
No unaddressed CVE and nothing reported by
pkg audit for the packaged version 65_1.Fixed (0)
No VuXML entries for this package.
Problem reports (0) · open in Bugzilla, most recently changed first
None.
Commits (69)
audio/din: Update to 65
Changes since 64.2:
DIN Is Noise 65:
* fixed crash of DIN64.2 if the whole beat pattern is cut into memory!
/*
flip
flips beat pattern between start/end vertex about
vertical axis
*/
/*
Beater editor now accesible via Menu on all instruments
*/
* improved Polyrhythm plugin
* improved write-svg command
that writes curve seen in any curve editor into an svg file
to learn how to use, from command mode, type help write-svg
* improved documentation at https://dinisnoise.org/docs/b7bc12639faudio/din: Update to 64.2 Changes since 64.1: DIN Is Noise 64.2: * fixed detection of CAPS lock key on the console!a4f893b288
audio/din: Update to 64.1
Changes since 60:
DIN Is Noise 64.1:
/*
Beat Divider is now called Beat Handler because in addition
to divisions of the beat pattern, you can now:
mute: flatten the pattern between start and end vertices
and remove the inbetween vertices/tangents.
copy: copy the pattern between start and end vertices
cut: cut the pattern between start and end vertices. a copy
of the cut pattern is now available.
replace: replace the pattern between start and end vertices
with the cut or copied pattern. DIN will squash or
stretch the copied or cut pattern to fit the space
between start and end vertices.
append: append the cut or copied pattern after the end
vertex.
when Beater @ BPM button is green, DIN envelops the lead
voice or noise, all the drones, all the triggered notes of
keyboard-keyboard, mondrian and all the binaural drones with
the beat pattern starting at the first beat and ending at the
last beat. you can change this first and last beat for
interesting effects.
default first beat is 0. default last beat is 8. default
beat pattern has 8 beats.
g: set first beat of beat pattern
h: set last beat of beat pattern
j: shift first and last beat of beat pattern 1 beat to left
k: shift first and last beat of beat pattern 1 beat to right
*/
DIN Is Noise 63:
* reinstated auto accent
auto accent
on or off
off sets accents from the accent curve
to edit accent curve click
Edit swing and accent curves
default is all divisions have same volume
with auto accent on,
for N divisions
volume scaled down by N every division.
* fixed bug in swing on Beat Divider
DIN Is Noise 62.1:
* removed auto accent, accent on Beat Divider
/*
edit Swing and Accent curves instead
more flexible
default no swing, no accent ie full volume
*/
* aligning codebase with binary versions for Linux, Windows
and macOS
DIN Is Noise 61:
/*
flags for rest in the Beat Divider
default
all the flags are on
so all the divisions are on
so no rest
if a flag is off
corresponding division is off
a rest!
turn flags on and off to insert rests
syncopation!
(special) case study
Divisions = 1
(only) flag is off
deletes original beat pattern
accent is just a value multiplied to the
volume of every division.
auto accent
on or off
off sets accents of all divisions to 1.0
so all divisions have same volume
with auto accent on,
for N divisions
volume scaled down by N every division.
suggestion
combine rest flags with auto accent!
*/
DIN Is Noise 60.1:
* improved last beat feature on the Beater editor
* press SPACE to set last beat of the beat pattern
to x position of the nearest vertex to mouse cursor
* press SHIFT + SPACE to set last beat to the x
position of the mouse cursor
* fixed view alteration on undo/redo on curve editor
* removed a debug message from DIN codebase8c93e6192aaudio/din: Update to 60
Changes since 59:
DIN Is Noise 60:
/*
DIN60 is a binaural audio synthesizer which means you can hear
binaural beats from the drones of the Microtonal-Keyboard or
from the notes triggered when the balls of Mondrian hit a
wall or ceiling or from the notes triggered by pressing keys
on the Keyboard-Keyboard. Until DIN59, you could hear binaural
beats only from the binaural drones of the Binaural Drones
instrument. That instrument is still available but this is
a new and dynamic way to hear binaural beats!
some say binaural beats are best heard on headphones.
on the Settings screen,
turn DIN Is Binaural ON or OFF.
if you turn ON,
every new drone on the Microtonal-Keyboard is a binaural drone.
select the drone to change its binaural state, justification
and separation from Menu > Drone Params > Modulation
every new ball in Mondrian triggers binaural notes when it hits a wall or celing.
select a ball to change its binaural state, justification and separation from
Menu > Ball Params
every key press on the Keyboard-Keyboard triggers binaural notes.
set params for these binaural notes from the Settings screen itself.
default Separation between L and R channels is 4 hz. if you turn ON ~ DIN randomises
the separation for each new drone or ball.
if justification is Left, for a binaural drone or triggered binaural note at T hz:
L will sound T hz,
R will sound T + Separation Hz
if justification is Right,
R will sound T hz
L will sound T - Separation Hz,
if justification is Random,
well...
this separation in Hz is heard as beats. so for a separation of 4 hz,
you hear 4 beats a second.
*\
/*
DIN60 intros a new way to make beats!
a beat pattern envelops Voice or Noise, drones of the Microtonal Keyboard,
triggered notes due key presses on the Keyboard-Keyboard, triggered notes
due bouncing balls in Mondrian and the binaural drones of the Binaural
Drones instrument. enveloping only some of these elements will be possible in the
next release :( , sorry!
turn ON by clicking Beater button at the bottom left of any instrument. no fader in this
release :( , sorry!
Press 5 to edit the beat pattern on the Beater editor or Menu > Editors > Beater
on the Beater editor, use the Beat Divider plugin to subdivide the beat pattern to
complicate the pattern.
press SPACE to set end point of beat pattern. only available on Beater editor and via
this keyboard short cut only :(, sorry!
use BPM tools to change the BPM, reverse, scrub, loop or pong the beat pattern.
BPM tools is also available on Voice FM/AM modulation editor.
BPM modulation:
press F4 to double the BPM.
press F3 to halve the BPM.
works on the Microtonal-Keyboard, the Beater editor and the Voice Modulation
editor only.
doubling or halving BPM keeps the groove like octave shifting keeps the melody.
by default DIN uses 2 to multiply or divide the BPM. playing with BPM this
way reminds us of shifting octaves with notes! so why not multiply the current BPM
with other small whole number tuning ratios from key modulation to modulate to,
that is, produce other BPMs? there is a 9x9 lattice of BPMs to choose from
based on various whole number ratios from 1..9.
for ratios other than 2/1, say you choose the pair 3/2, 4/3 from the ratios list and
the current BPM is 120:
an F4 press will multiply 3/2 to 120, to make current BPM 180, a BPM thats
a "perfect fifth" above 120.
an F4 press again will multiply 4/3 to the 180 to produce 240. this is 2 times 120!
that is, its a BPM thats an "octave above" 120, or in other words, a doubling of
the original BPM.
an F3 now will divide 240 by 4/3 to give 180, a "perfect fourth" below 240.
an F3 again will divide 180 by 3/2 to give 120! that is, we got back the
original BPM which is a "perfect fifth" below 180 or an "octave below" 240,
in other words, a halving of 240.
this system combined with L, R delay line lengths (see below) in beats can create very
interesting, emergent polyrhythms!
and also create isochronous binaural beats via Settings > DIN Is Binaural :)
*\
/*
in DIN 60, you set the L, R delay line length in beats @ the current BPM of the Beater
rather than in seconds.
begin setting the values to small whole number beats. say L to 2 and R to 3 or 4,3 or 3,4
or 6,5 etc. DIN uses the current BPM of the Beater to calculate the length of the delay
line in seconds. fractional beats are also welcome. set L to say 1.5 and R to say 1.333333
try setting the values at different BPMs of the beater!
this combined with BPM tools (see above) can create very interesting, emergent polyrhythms!
*\
/*
new Levels panel on the Delay editor.
use to change the level of the feedback and volume curves instead of
manually picking and moving the curve by its vertices.
move curves of both channels at once (feedback-both or volume-both)
or one at a time (feedback-l, feedback-r, volume-l or volume-r)
the slider lets you adjust the delay length of both L and R channels
live. left end is 0% and right end is 100% of delay line length set
on the Settings screen. experimental feature. may glitch depending
on how fast you move the slider... :)
*\
/*
DIN60 intros the Polyrhythm plugin
default:
6 8
in
8
click Apply (on the Beater editor) to create a composite beat pattern
of 6 and 8 beats in 8 beats.
*\
/*
in Number plugin:
/* Euclid *\
click on Euclid to
space out bit pattern
now apply to beat pattern to create euclidean rhythms!
rotate the bit pattern using << and >>
rotates the rhythm!
*\
* faster .wav save in recorder!
* improved tap bpm
on curve editor:
/* paste append on curve editor *\
/* insert after last vertex appends to curve *\
/* select vertices only *\
* hide drone center gnomon when there are no drones
* improved oscilloscope display
* better labeling
* with distortion hinting
/*
auto resize
resizes oscilloscope when window size changes
*\
/* will not exit if recording *\
/* cross hair on the only selected drone *\
* improved Show anchors on Menu > Drone Params > Visuals
* drew line from drone position to bottom of microtonal-keyboard
now draws cross hairs to edge of screen
/* opacity *\
adjust opacity of the drone anchor cross hair
/*
track phrase position while scrubbing
Menu > Voice > Track
default is off
*\
/*
record multiple mouse phrases on the phrasor:
press f to record a phrase. move mouse.
press f again to stop recording and start playing
press f to record another phrase. din appends this phrase to existing phrase.
press f again to stop recording and start playing from the start
press g to clear all phrases
*\
/*
Gater is now called Beater in preparation for the new beat engine in DIN (still WIP
as of 59)
edit beat pattern in beat pattern editor
press 5 from microtonal-keyboard or Menu > Editors > Beater
new beat patterns in the library
use 9 and 0 keys to go thru beat patterns
in the beat pattern editor:
press F3 to halve current BPM
press F4 to double current BPM
press F5 to shift key up an octave
press F6 to shift key down an octave
on the microtonal keyboard:
press F3 to halve current BPM
press F4 to double current BPM
*\
in a curve editor:
/*
increase/decrease size of tangent of a curve
click+pick a tangent of a curve and press f or Menu > Tools > Size tangent
and just mouse up and down to size tangent
*\
/*
pin / unpin vertices & tangents of a curve in a curve editor
choose Menu > Tools > Pin / Unpin
and click+pick a vertex or tangent. ESC to stop.
or click-pick a vertex or tangent and press p to pin/unpin. click to stop.
why pin?
pinned vertices and tangents dont rotate when curve rotates.
pinned tangents dont move when their vertex moves
try it on shapeforms!
watch fft!
*\
/*
press ' to draw/hide snapping guides or Menu > Tools > Draw
press g to draw/hide cursor or Menu > Tools > Draw cursor
press u to restore view too on undo/redo or Menu > Tools > View too
*\
/* press SHIFT when clicking into a text/value field to clear its contents *\
/* timestamps on log file at start and shutdown of program *\
* changes to default parameters in binaural drones instrument
* start pitch is 128 Hz
* justification is left
* scale notes at C D G B when C = 128 hz (if A = 432 Hz)
* default tuning is pythagoras for all instruments
* tuning is global ie applies to all instruments
* Menu > Tools > Fold tangents with Selection only ON, folds just the selected tangent
and if you select a vertex folds both its tangents
* improved delay lines
* optimised handling of parameter spinners in UI *
* boxes not filled by default in Mondrian
:( mouse returns to last position on all screens :)
:( bug asked user to select drones when no drones were selected and drone volume change was attempted :)
:( fixed bug not saving inner, letter and word spacing curves on morse code module :)
:( fixed fold tangents only folding tangents of the selected vertex then stopping, instead of offering
to fold other tangents until canceled by user :)da1d7d3440devel/boost: bump consumers after boost upgrade (+) Get rid of direct dependency ob libbost_system.so, use libboost_thread.so instead67fb95fb3b
devel/boost: bump consumers after Boost update18632db919
devel/boost: bump consumers after Boost-1.87 update Sponsored by: Future Crew, LLCfa53920e72
audio/din: Update to 59
Changes since 58.1:
DIN Is Noise 59:
/*
track phrase position while scrubbing
Menu > Voice > Track
default is off
*\
/*
record multiple mouse phrases on the phrasor:
press f to record a phrase. move mouse.
press f again to stop recording and start playing
press f to record another phrase. din appends this phrase to existing phrase.
press f again to stop recording and start playing from the start
press g to clear all phrases
*\
/*
Gater is now called Beater in preparation for the new beat engine in DIN (still WIP
as of 59)
edit beat pattern in beat pattern editor
press 5 from microtonal-keyboard or Menu > Editors > Beater
new beat patterns in the library
use 9 and 0 keys to go thru beat patterns
in the beat pattern editor:
press F3 to halve current BPM
press F4 to double current BPM
press F5 to shift key up an octave
press F6 to shift key down an octave
on the microtonal keyboard:
press F3 to halve current BPM
press F4 to double current BPM
*\
in a curve editor:
/*
increase/decrease size of tangent of a curve
click+pick a tangent of a curve and press f or Menu > Tools > Size tangent
and just mouse up and down to size tangent
*\
/*
pin / unpin vertices & tangents of a curve in a curve editor
choose Menu > Tools > Pin / Unpin
and click+pick a vertex or tangent. ESC to stop.
or click-pick a vertex or tangent and press p to pin/unpin. click to stop.
why pin?
pinned vertices and tangents dont rotate when curve rotates.
pinned tangents dont move when their vertex moves
try it on shapeforms!
watch fft!
*\
/*
press ' to draw/hide snapping guides or Menu > Tools > Draw
press g to draw/hide cursor or Menu > Tools > Draw cursor
press u to restore view too on undo/redo or Menu > Tools > View too
*\
/* press SHIFT when clicking into a text/value field to clear its contents *\
/* timestamps on log file at start and shutdown of program *\
* changes to default parameters in binaural drones instrument
* start pitch is 128 Hz
* justification is left
* scale notes at C D G B when C = 128 hz (if A = 432 Hz)
* default tuning is pythagoras for all instruments
* tuning is global ie applies to all instruments
* Menu > Tools > Fold tangents with Selection only ON, folds just the selected tangent
and if you select a vertex folds both its tangents
* improved delay lines
* optimised handling of parameter spinners in UI *
* boxes not filled by default in Mondrian
:( mouse returns to last position on all screens :)
:( bug asked user to select drones when no drones were selected and drone volume change was attempted :)
:( fixed bug not saving inner, letter and word spacing curves on morse code module :)
:( fixed fold tangents only folding tangents of the selected vertex then stopping, instead of offering
to fold other tangents until canceled by user :)f0e73ad478devel/boost: bump consu,ers after update Boost to 1.86 release Sponsored by: Future Crew, LLC312ee18b02
*/*: bump consumers after devel/boost* update With hat: office Sponsored by: Future Crew, LLC55cfbcf56c
audio/din: Update to 58.1
Changes since 57:
DIN Is Noise 58:
/*
position affects velocity and acceleration vectors
instead of just velocity vectors
Menu > Drone Tools > Position affects Vectors
*\
/* rotate acceleration *\
/* rotation direction switch on velocity, accelerations *\
/* reverse orbital direction *\
* drone & voice volume displayed on microtonal keyboard is absolute not %
* improved documentation, see https://dinisnoise.org/docs/
:( fixed visual modulation behaviour on drones :)
- removed Boost library requirement to build DIN Is Noise from source code.32588501c4audio/din: Fix the plist. PR: 274399 Reported by: Daniel Engberg <diizzy@FreeBSD.org>4ebd4b856a
audio/din: Update to 57
Changes since 56:
DIN Is Noise 57:
:( fixed crash if Scale notes label on Settings page was clicked :)
:( fixed reset of note polygon radius in Mondrian :)
:( fixed lingering close button when switching ui screens using keyboard short cuts :)
/*
auto pause can now pause auto rotation or pause auto flip
direction of rotation of launched drones
set at Auto pause section in Menu > Drone Params > Defaults
*\
/* 0 limit on drone master volume, AM and FM depths *\
/*
change of keyboard shortcuts for better drone handling on the
microtonal keyboard
middle mouse click to set drone scale / rotate center (pink cross)
to mouse cursor
f - find drone center of selected drones
voice phrase recorder shares this shortcut
but only triggers if voice is active
r - rotate selected drones about center
t - scale selected drones about center
hold SHIFT to scale only vertically (only volume changes)
hold CTRL to scale only horizontally (only pitch changes)
SPACE - freeze / thaw drones
For selected drones:
n - clear drone selection
y, u - change AM depth and bpm
o, p - change FM depth and bpm
- - change handle size
= - change trail length
j - flip drone motion
flips drone velocity
try on launched drones after turning on
Menu > Drone Defaults > Select on Creation
and AM/FM direction
try on drones of a drone pendulum
or a drone mesh
/*
/*
new keyboard shortcuts for mouse slider
` - toggle ~ on parameter spinner
0 - toggle 0 on parameter spinner
*\
/*
while moving drone center (the pink cross):
SHIFT to move along vertical
CTRL to move along horizontal
*\
/*
On Gravity:
tip -> mouse - gravity tracks mouse
tip -> drone - gravity tracks drone tip
instead of touching it
only works after
Tip to drone
*\
/*
String of characters to bit pattern to box fill texture
in Mondrian. A cheap experiment with polygon stippling
in OpenGL.
OFF by default
Click Menu > Misc > Texture to toggle
sd)s is default string. Change and see!
Also change Step.
*/
* improved drone AM and FM position set
* improved Sine Mixer
* improved binaural drones instrument
* improved mouse slider
* improved cursor cross hairsfcb05a8930audio/din: Fix build failures for clang 16.0.6 Remove "register" keyword, which is not supported in ISO C++17. Change applies to 14.0-CURRENT (1400092 and above).487fb7de39
audio/opus: bump consumers after update to 1.4feb1fa34f5
audio/din: Update to 56
Changes since 55:
DIN Is Noise 56:
/*
new drone movements: rail and strafe
rail moves a drone along its velocity vector
strafe moves a drone lateral (perpendicular) to the velocity vector
access rail and strafe using Drone Tools > Move / Rail / Strafe option list
click on the option to activate
then just move mouse up or down to rail or strafe
interesting fx possible if the drone velocity vectors are
auto rotating / flipping / pausing when railing or strafing!
*\
/*
new auto pause for auto rotating drone velocity and/or accleration vectors
basically, pause rotating every few seconds for a few seconds
set values of 'every few seconds' and 'for a few seconds' from:
Drone Params > Defaults for new drones OR
Drone Params > Motion for existing drones
*\
/*
new auto flip (= change direction of) rotation of curves on
any curve editor
*\
/*
new Curves tab on Menu of all curve editors
lists curves available for editing
can turn on/off curves for better/easier & targeted editing
*\
* improved FFT display and handling on waveform editors
* improved waveform display on keyboard-keyboard
* improved auto flip of rotation of velocity/acceleration vectors of drones
@ launched drones from muted drones are not muted (default until DIN55)
@ they serve no purpose, you can just select the launcher and
stop launching :)
- Fractaliser does not change curve name on apply
! fixed Menu > Drone tools > Immortalize to turn mortal launched drones immortal
! fixed resizing of Sine_Mixer harmonics/phases widget when moving Sine_Mixer998bdce416audio/din: Update to 55
Changes since 54:
DIN Is Noise 55:
/*
an overhaul of Gravity
as before, you can click and move the base or
the tip of the gravity arrow to adjust its position,
direction and strength.
to (auto) animate the gravity arrow:
assign a drone to base of gravity
assign another drone to tip of gravity
move or visual FM / AM modulate one or both these drones
and gravity moves accordingly.
animating gravity influences the trajectory of launched
drones :)
click 'Base to manual' and 'Tip to manual' to detach
assigned drones from base and the tip respectively.
you can now manually edit the base and tip again.
click 'Select base', 'Select tip' or 'Select both'
to select the assigned drones. Useful for moving,
for visual AM/FM, to mute them etc.
eg., you could mute the assigned drones by clicking
'Select both' and then Menu > Drone Tools > Mute
/*
/* adjust position/phase of visual drone modulation (AM and FM)
Menu > Drone Params > AM Position
Menu > Drone Params > FM Position
eg., at 0 position with AM and FM BPMs equal, the trail/path
of the modulating drones is elliptical.
/* set AM BPM to FM BPM of drones and vice-versa
/* flip velocity direction of launched drone with respect to the launcher
if -ve flag is set in drone velocity defaults
/* opacity parameter for oscilloscope
* optimised oscilloscope
* faster sample add
* faster drawing
* changed shape of drone handles
* optimised snap lines drawing on curve editors
! fixed OpenGL drawing bugs for affected OpenGL drivers on Windows !
! in oscilloscope !
! in waveform display on waveform editors !
! when hz/vol displayed on drones !
! fixed crash if drones as they are fading in when creating drone mesh
are modulated or moved !270d325584Remove WWW entries moved into port Makefiles Commit b7f05445c00f has added WWW entries to port Makefiles based on WWW: lines in pkg-descr files. This commit removes the WWW: lines of moved-over URLs from these pkg-descr files. Approved by: portmgr (tcberner)fb16dfecae
Add WWW entries to port Makefiles It has been common practice to have one or more URLs at the end of the ports' pkg-descr files, one per line and prefixed with "WWW:". These URLs should point at a project website or other relevant resources. Access to these URLs required processing of the pkg-descr files, and they have often become stale over time. If more than one such URL was present in a pkg-descr file, only the first one was tarnsfered into the port INDEX, but for many ports only the last line did contain the port specific URL to further information. There have been several proposals to make a project URL available as a macro in the ports' Makefiles, over time. This commit implements such a proposal and moves one of the WWW: entries of each pkg-descr file into the respective port's Makefile. A heuristic attempts to identify the most relevant URL in case there is more than one WWW: entry in some pkg-descr file. URLs that are not moved into the Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr files in order to preserve them. There are 1256 ports that had no WWW: entries in pkg-descr files. These ports will not be touched in this commit. The portlint port has been adjusted to expect a WWW entry in each port Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as deprecated. Approved by: portmgr (tcberner)b7f05445c0
*/*: bump all consumers after recent boost upgrade4cf39decb3
devel/boost-all: bump all library consumers after boost upgrade PR: 246106b082b3d13e
audio/din: Update to 54
Changes since 53.1:
DIN Is Noise 54:
NEW in DIN54:
/*
Drones Per Launch and Launches Per Minute for drone launchers
Until DIN53.1 you could launch only 1 drone per launch.
In DIN54, you can launch a bunch of drones every launch with
launches per minute.
Change drones per launch / launches per minute of an existing
launcher from Menu > Drone Params > Motion > Drones Per Launch or
Menu > Drone Params > Motion > Launches Per Minute
for new launcher set in defaults:
Menu > Drone Params > Defaults > Drones Per Launch
default = 1
Menu > Drone Params > Defaults > Launches Per Minute
default = 60
Tip:
When there are many drones launched every launch, they will all launch
along the direction (of velocity) of the launcher. Their trajectory will
therefore overlap, turn on Menu > Drone Params > Defaults > Velocity | Randomize
to randomize their launch directions
/*
/*
drone velocity modulation:
affects all launched drones
specify how amount of velocity (actually the speed!) changes from birth to death of a drone
default is constant ie no change from velocity (ie the speed) at birth
this is the behaviour in DIN53.1
edit the change curve from Menu > Editors > Drone velocity modulation
/*
/*
in Gravity widget:
Size:
if turned ON, gravity size continuously expands or contracts to Mouse or
(1st selected) Drone position !warning! Big gravity sizes can move drones
fast to max volume and get loud!
To Screen + : puts base of gravity vector to the center of the screen
To drones + : puts base of gravity vector to the center (magenta arrow) of selected drones.
To drone : puts base of gravity vector to the (first) selected drone.
/*
/* save/load color sliders /*
+ draw gravity vector when UI is off
* draw drone trails even if drones are off visible note / pitch ranges
! fixed: drones bounced only once irrespective of Menu > Drone Params > Defaults > Bounces parameter !
! bug introduced in DIN53 :( !
! fixed: potential (null pointer) crash when turning UI on/off from microtonal keyboard !
! fixed: sudden increase in loudness (sorry!) when frozen drones are deleted but then
thawed, frozen and deleted again and again !
! fixed: restore oscilloscope display state when UI is turned off and on !
! fixed: timing (introduced in DIN53.1 due to change of alarm.cc/h) of auto split / delete boxes in mondrian !
! fixed: deleted drones not de-selected !ee7ed73914audio/din: Update to 53.1
Changes since 53:
DIN Is Noise 53.1:
! fixed : runaway launch of drones when Drone Params > Defaults > Generations
is > 1 (higher the value worse the outcome!) and Drones Per Minute = 0
due to wrong initialisation of this drone parameter after DIN restart /
reload
Update ASAP to DIN53.177dd4df68aaudio/din: Update to 53
Changes since 52:
DIN Is Noise 53:
/* new in DIN53:
launched drones launch drones that launch drones that launch drones....!
use Drone Params > Defaults > Generations to set the number of times this can happen
if Generations = 1, A drone launcher launches drones (@ a Drones Per Minute)
that die at the end of their lifetimes. This is default and the only behaviour until DIN 52.
if Generations = 2, A drone launcher launches drones that launch drones.
if Generations = 3, A drone launcher launches drones that launch drones that
launch drones too.
if Generations = 4, 5, 6, ... this quickly escalates into a population explosion of drones;
lots of drones birthing lots of drones, living their life out and waiting to die can get
very loud (especially if the Compressor isnt ON), slow down DIN and maybe even your computer
beyond rescue. Be careful! :)
Ways to prevent this population explosion are: keep Generatons low (Menu > Drone Params
> Defaults), keep Drones Per Minute (DPM) and Lifetime on the original
launcher low (Select drone launcher and adjust values from Menu > Drone Params > Motion) and
keep the Fall time low (the fade-out time for drone after being killed, from Menu > Drone
Params > Defaults)
The launched drones take the DPM and Lifetime of their parent so editing carefully the
parameters of the original launcher is important.
/* new default Drones Per Minute (DPM) on a drone launcher (Menu > Drone Params > Defaults). Assigns a
DPM when making a drone launcher. Turn on ~ to assign a DPM at random.
* re: Auto rotation of drone velocity/acceleration vectors:
changed Degrees Per Second to Degrees Per Tick
/* re: Menu > Drone Params > Defaults > Bounces
when set to 0, launched drones dont bounce off the bottom of the microtonal keyboard
but are killed immediately (behaviour until DIN 52)
when set to -1, drones dont bounce off the bottom of the microtonal keyboard at all:
but they are not killed either, they just live their life(time) out
/* gravity base and tip dont move ie stay fixed as you scroll the microtonal keyboard in DIN53.
this is because gravity is now in 'object space' along with the drones and microtonal ranges.
until DIN52, gravity was in 'UI space' along with UI controls.
* repositioned drone arrow UI elements
! fixed : DIN not quitting when frozen drones present !
! fixed : change size of gravity vector when its modulating !4df33816e6audio/din: Update to 52
Changes since 51.1.1:
DIN Is Noise 52:
\ walked back some changes introduced in DIN 51
\ the drone tracked by gravity does not change when the selection changes
\ renamed drone arrow parameter called Head to Neck
/* new gravity size modulation for DIN 52
change the size (aka strength/magnitude) of gravity vector over bpm:
on the gravity widget, turn on Modulate
bpm = speed of gravity size modulation
depth = how far to 0 gravity drops
depth = 1, goes all the way to 0 and back in 1 beat
depth = 0.5, goes from starting size to half size and back in 1 beat
depth = 0, no size modulation ie size does not change at all
default depth = 1
set an initial size using gravity presets or click on Change Size
and move the mouse up or down. keep Modulate off when doing this.
click Edit to edit the size modulation curve for interesting fx.
/*
+ press q to toggle drone wanding when Menu > Drone Tools > Wand is selected
! was always in Add drone mode until DIN 51.x
+ optional tracking of drones when connecting them with Menu > Drone Tools > Connect
+ enable / disable @ Menu > Drone Tools > Track
+ if enabled on connection: drone 1 points to drone 2 points to drone 3 and so on
+ if disabled on disconnection: selected drones stop tracking any other drone
+ select drone on creation
+ Menu > Drone Params > Defaults > Select on Creation
+ drone is not selected by default
+ useful for looking at pitch/volume info of launched drones as they fly past
+ white = noise interpolator curve
@ Menu > Editors > Noise Interpolator
+ white = drone that makes noise
\ was grayscale in DIN 51.x
+ color of velocity vector of drone = color of drone
\ was green in DIN51.x
+ constrain magnitude of drone velocity +/ acceleration to be > 0
+ click on 0 checkbutton on the Menu > Drone Params > Motion > Velocity or Acceleration to toggle
+ if enabled, magnitude of velocity +/ acceleration will always be > 0
+ if disabled, magnitude of velocity +/ acceleration can go < 0 ie will reverse movement or
orbiting
+ browsed drone marker color is color of the browsed drone
\ was green in DIN51.x
* improved drone arrow drawing
* improved note/frequency labeling on microtonal ranges
* improved 'with left/center/right fixed' menu item on Menu > Ranges
* new default volume distribution curve to have value increase (linearly)
after 100% instead of staying at 100%. upto 200% now.
* improved drone > < noise progress display
<> moved (and renamed) Menu > Drone Params > Move under Gravity to Menu > Drone Tools > Balloon
still does the same thing:
releases (like gas balloons :) anchored drones
these are now launched drones and die at the end of their lifetimes.
<> moved Snap drones to notes / Position affects velocity from Menu > Drone Params > Motion to
Menu > Drone Tools
<> moved Bounces, rebound Speed% and drone bounce behaviour from Menu > Drone Params > Motion to
Menu > Drone Params > Defaults as they apply equally to all launched drones
* replaced drone Rise Time Min and Max spinners with a Rise time spinner
+ turn on ~ to generate a random rise time (default is 50% to 100% of Rise time) on drone creation
+ change range of randomness by editing %~ field
* replaced drone Fall Time Min and Max spinners with a Fall time spinner
+ turn on ~ to generate a random fall time (default is 50% to 100% of Fall time) on drone removal
+ change range of randomness by editing %~ field
+ drones can bounce ahead, back or ahead/back
+ can select drones while voice phrasor plays
+ reinstated (from din-5.2.1 release!) a form of indian notation for notes
+ from Settings screen, choose notation = indian
+ a launched drone lifetime = lifetime of launcher or if ~ is active on Menu > Drone Params > Defaults > Lifetime
a randomisation based on ~% of the lifetime of the launcher
! fixed bug when setting snap left/right values
! fixed mouse wheel scrolling of UI when hovering over label widget
! gravity continues tracking drone as its moved around or when scrolling microtonal keyboard9638c2b537*: apply refactor.remove-consecutive-empty-lines Submitted by: porteditce1af7fdc2
INSTALLS_ICONS: retire the macro and rework the related dependencies While here, make sure gtk-update-icon-cache is only on run dependency where added as a dependency Enforce gtk3 to depend on gtk-update-icon-cache (previously it was inheriting the dependency)2c672a4de9
audio/din: Updates to 51.1.1 Changes since 51.1: DIN Is Noise 51.1.1: ! fixed build failures due to inconsistent variable type declaration !29d50446f5
audio/jack: Update to Jack2: 0.125.0 -> 1.9.16 Big thank you to Florian Walpen <dev@submerge.ch> and Goran Mekić <meka@tilda.center> for working on Jack2. PR: 251125 Submitted by: Florian Walpen <dev@submerge.ch> (original version)5708ae4005
audio/din: Update distinfo due to upstream change. - Also include the patches to fix the build.910486d211
audio/din: Updates to 51.1
Changes since 50.2:
DIN Is Noise 51.1:
* improved DIN font *
! fixed drone arrow defaults save/load !
DIN Is Noise 51:
+ drone is anchored or launched on creation
anchored means stays fixed at the place of creation
launched means 'flies' off based on its velocity and gravity
try with Menu > Drone Tools > Add / Wand
set at Menu > Drone Params > Defaults
+ set velocity +/ acceleration vectors of drones to presets via Menu > Drone Params > Motion > Set velocity/acceleration
+ presets are +ve or -ve vertical, horizontal, velocity, acceleration and zero
+ auto flip (clock < > anti-clock) auto rotating velocity/acceleration vectors every some degrees
+ via Menu > Drone Params > Auto flip > Set / Unset / Toggle
+ default 'every some degrees' is 90 degrees
+ gravity
+ presets for gravity vector
0, left, right, up and down
+ gravity tracks mouse position
+ click Gravity > Mouse
+ gravity tracks the first among selected drones
+ click Gravity > Drone
! as drone selection changes, gravity may track a different drone !
- removed Menu Drone Params > Track gravity
+ mesh polygon filling per drone color
* color of a launched drone is same as color of the launcher
* try changing color of the launcher as drones are launched
* changed color of velocity/acceleration vectors to move away from green (used for selection) and red (used for errors)
* cyan = color of velocity vector of all drones
* (reddish) magenta = color of acceleration vector of all drones
* changed arrow visualisation of velocity +/ acceleration vector of all drones
* Head
* edit the position of the arrow tip
* can go 'above' the vector tip ie > 1.0
* can go 'below' the drone location ie < 0.0
* can be on the body ie 0 <= tip <= 1.0
* Shoulder Position
* edit position of the arrow's shoulder tips
* Shoulder Width
* edit width of the arrow's shoulder
+ Cap or Decap the arrow
+ set default arrow head, shoulder position and width, cap from Menu > Drone Params > Defaults
+ used when adding & wanding drones
+ change existing drone's velocity/acceleration vector arrow params via Menu > Drone Params > Visual
+ improved geometric chuck
+ on a chuck with N drones, the first N - 1 drones have trail set to 0
+ the last drone has trail set to 10000
+ toggle auto reset trails
+ Menu > Drone Params > Chuck > Auto reset trails
+ 2 changes above aid visualisation and experimentation instead of manual trail
resize/reset every time after changing a chuck param
+ toggle chuck outline
+ click Menu > Drone Params > Chuck > Draw chuck outline
+ aids screenshotting
+ chuck outline drawn per drone color
* default scale/rotate drones center to microtonal keyboard center
* default selected range to C Eb
+ mouse wheel on microtonal keyboard to scroll along horizontal
+ press SHIFT and scroll to scroll along vertical
* short form of echo command is .
* improved bpm handling of drone pendulums and meshes
* improved drone trail handling/display
* close menu after setting modulation direction
! fixed bug in zoom of curve editor when mouse slider is active !
! fixed draw crosshairs on drone mesh preview !59eda6f8c9graphics/mesa-libs: Bump reverse deps for libglvnd Per discussion with bapt on helping pkg handle the changing of these deps and avoiding impossible upgrade senarios. PR: 246767 Reviewed by: manu, bapt Approved by: x11 Differential Revision: https://reviews.freebsd.org/D30824da3162c7c9
audio/din: Updates to 50.2 Changes since 50.1: DIN Is Noise 50.2 : :( fixed bug in drone modulation editor introduced in DIN 50 :)ca0a5a674c
One more small cleanup, forgotten yesterday. Reported by: lwhsucf118ccf87
Remove # $FreeBSD$ from Makefiles.305f148f48
audio/din: Updates to 50.1 Changes since 50: DIN Is Noise 50.1 : :( fixed wrong Velocity and Acceleration directions on Auto Rotate :) * improved item list handlingf0905afc4a
audio/din: Updates to 50
Changes since 49.1:
DIN Is Noise 50:
/* Wand drones into existense using Drone Tools > Wand
/* tool toggles between Add and Wand modes
/* In Add mode (the only mode until DIN49.1), you add a new drone by
left clicking on the microtonal keyboard. You click and drag to
'spray' new drones.
/* In Wand mode (new in DIN 50), you simply wave the mouse to add drones on
the microtonal keyboard. Use the Wand distance (Drone Params > Defaults)
to control how close or spaced out the drones are to each other.
/* new Drone Params > Defaults tab to set defaults for some drone parameters:
/* wand distance - distance to move the mouse before DIN adds a drone in Wand mode.
! smaller distance means drones are created close together
! larger distance means drones are more spaced out
/* type of drones wanded/added:
1. immortal - drone forever until deleted << default and the only type until DIN49.1
2. mortal - die after their lifetime << drones launched from another drone are this type
3. reincarnate - die after their lifetime only to be (re)born immediately! << new to DIN 50!
-> type of sound made by drones:
-> moved from Drone > Tools in DIN 49.1
-> drones a pitch/volume
-> noise @ pitch/volume
-> Drone rise (min, max), fall (min, max), lifetime and handle size.
-> rise, fall times moved here from Settings screen
/* Drone Tools > Immortalize to make drones immortal
/* Drone Tools > Mortalize to kill drones after their lifetime
/* Drone Tools > Reincarnate - drones rebirth after their death, immediately!
/* Auto rotate Velocity or Acceleration or Both of selected drones from
Drone Params > Motion tab
/* @ RPM
/* Clockwise or Anti-clockwise
/* Start, Stop or Toggle
/* Set AM and FM directions to
/* Vertical, Horizontal, Velocity or Acceleration
/* Until DIN 49.1:
/* AM direction = Vertical
/* FM direction = Horizontal
!
interesting fx possible via auto rotating velocity +/ acceleration and using them
as modulation directions. also interesting to launch drones from auto rotating
velocities.
!
/*
DIN 50 introduces a virtual geometric chuck inspired by the geometric chuck,
a drawing machine from the 19th century! DIN's chuck, made with a bunch
of drones, not only draws (via drone trails) but also sounds notes
(via snapping), drones or noises!
To begin, select a bunch of drones and
choose Drone Tools > Chuck
DIN creates a geometric chuck with these drones
Minimum 2 drones
Good start = 3 drones
Each drone rotates about the other
1st drone is central, rotates about nothing, so stays still
You can move this drone around and move the whole chuck
The 2nd drone rotates about the 1st,
The 3rd drone rotates about the 2nd,
and so on
Browse the selected drones of the chuck with Drone Tools > Browse drone
or press <- and -> to select a drone in the chuck and
Adjust the speed at which this drone rotates about the other
(Drone Params > Chuck > Speed), the distance at which it rotates
(Drone Params > Chuck > Length), flip the direction of rotation
(anti-clockwise < > clockwise) (Drone Params > Flip), pause/go
(Drone Params > Chuck > Toggle) the rotation and draw a trail
(Drone Params > Chuck > Trail length). Recommend trail on the last
drone of a chuck to make drawing like the real geometric chuck
Set Angle per frame to speed up (large angle) or slow down (small angle) the rotation
of all the drones of (all) chuck(s).
The drones of the chuck sound the pitch/volume they are on the microtonal keyboard.
You can mute/unmute any / all of the drones of the chuck.
Drone Tools > Mute, Drone Tools > Unmute
You can convert any / all of the chuck's drones to noise (Drone Tools > Drone > Noise) or
vice-versa.
Drone Tools > Drone 2 Noise, Drone Tools > Noise 2 Drone
You can snap drones of the chuck to sound notes
Drone Params > Motion > Snap drones to notes > Set
*\
+ stop drone decay (and death) if frozen
+ retime decay time of deleted drone(s) if you select drone(s) and delete again
* change FM depth (like AM depth) by moving along vertical on mouse slider
* moved along horizontal until DIN 49.1
* change FM bpm (like AM bpm) by moving along vertical on mouse slider
* moved along horizontal until DIN 49.1
* helps with moving drones along circular paths at different speeds
* improved value spinner UI
* improved find_nearest_note (..) performance
* improved drone trail performance
* improved console text & value displayc4307fbea5audio/din: Updates to 49.1 Changes since 49: DIN Is Noise 49.1: ! fixed : crash from 'delays' editor when menu toggled and plugin browser fold toggled ! /* multiple channel MIDI supportfbefd3f149
audio/din: Updates to 49
Changes since 48:
DIN Is Noise 49:
/* position (instead of modulation until DIN48) affects velocity vector of drones
/* Set center for rotation and scaling of drones:
Menu > Drone Tools > Auto Center uses average center of selected drones
Choose Menu > Drone Tools > Set to mouse and Click on it to set center to
point under mouse cursor. Click to stop.
You can also click and just move the magenta cross that marks the center
on mouse slider:
/* warp mouse position when rolling wheel
/* press / to toggle warp mouse at boundary
* improved the drone selector / drone mesh/pendulum preview on microtonal keyboard
* show hz/vol for selected drones only (instead of all drones until DIN48)
! fixed: flip (using ` key shortcut) between instruments loads the correct editors !
EXPERIMENTAL:
/* when scaling or rotating drones, change scale or angle increments using mouse slider (see
DIN 48 CHANGELOG below for how to do this) to change scaling +/ rotation 'speed'41a50d57c7audio/din: Updates to 48
Changes since 47.1:
DIN Is Noise 48:
/* create drone pendulum based on number of drones instead of spacing
/* convert selected pitched drones to noising drones and vice-versa.
+ CTRL + . to convert selected pitched drones to noising drones
or Menu >> Drone Tools >> Drone > Noise
+ CTRL + , to convert selected noising drones to pitched drones
or Menu >> Drone Tools >> Noise > Drone
/* mute and unmute selected drones
+ SHIFT + , to mute selected drones or Menu > Drone tools > Mute
+ SHIFT + . to unmute selected drones or Menu > Drone tools > Unmute
/* Zero and Reset gravity from Gravity widget
/* Zero velocity of drones
/* Start and End angles for geometry > sound plugins on curve editor
+ ie., Circler, Rose_Milker and Lissajous
+ you can now turn a part - an arc - of rose and lissajous curves into waveforms/envelopes/modulators!
+ Phase for Spiraler
+ End angle found from Turns
/* Start, End points in Countries plugin on curve editors
+ turn 'arc' of a 'country polygon' into waveform/envelope/modulator
/* set Phase of each harmonic in Sine_Mixer
+ press g to toggle between harmonics and phase 'levels'
+ Phase levels is blue
+ goes from 0 deg (bottom) to 360 deg (top)
/* press f to toggle paint harmonics (or phase) in Sine_Mixer
/* overlay last screen (instrument or editor) on curve editor
/* !EXPERIMENTAL! mouse slider increment scaling
When using mouse slider:
press , to set increment to 1/N of original increment
press . to set increment to Nx of original increment
press 1,2,3...9 sets N = 1,2,3...9
press 0 to set N = 10
default N = 10
/* if selected drones exist, set initial menu tab to Drone Params on microtonal keyboard
* ` to flip to last screen
* flip between editors
* flip between instruments
* improved curve editor
* curve samples display, curve component picker, cursor display
* improved auto splitting 'box that has a ball' in Mondrian
* results in better trapping of ball(s) in box(es) :)
! fixed dont warp mouse when mouse slider activation aborted !
! fixed add/remove gravity widget on menu toggle !
! fixed load/save of launched drones !
! fixed reset velocity & gravity !
! fixed crash when clearing all harmonic bookmarks and moving sine mixer !
! fixed name of radius curve in spiraler plugin !
! fixed drones per minute as float instead of int !
! removed release location from the title bar as COVID-19 has grounded me in Chennai, India :( !24c913fc28audio/din: Move din from multimedia to audio category. Reported by: danfe Reviewed by: danfea512f780d8
multimedia/din: Updates to 47.1 Changes since 47: DIN Is Noise 47.1 @ Chennai, India * improved Spinner UI control ! removed 2 sets of log messages that may affect performance !89ee69f580
audio/din: Updates to 47 Changes since 46.3: DIN Is Noise 47 @ Chennai, India + Menu > Drone Params now split into 3 tabs: + Modulation: + has controls to edit drone modulation parameters like AM/FM depth, BPM + Visual: + has controls to edit drone trail length, handle size, connection stiffness (see below), colors (see below) etc + Motion: + controls to edit drone parameters like velocity, acceleration, drones per minute, lifetime etc + On the mouse slider + when you can slide both horizontally and vertically: + press SHIFT to slide just vertically + press CTRL to slide just horizontally /* connect and disconnect drones + Workflow: + select a bunch of drones (eg., Menu > Drone Tools > Select all drones) + Menu > Drone Tools > Connect + DIN connects drones in selection order + points one drone to next + last drone points in the direction second last drone points + To select drones in desired order, select drones one at a time by click+moving a box around a drone and use SHIFT / CTRL keys while selecting to add to existing selection or remove a drone from selection + Steps @ 1 connects drones successively, this is default Steps @ 2 connects alternate drones Steps @ 1 2 does both try other steps sequences: eg., 1 3 5 OR 1 2 4 etc !note! separate steps with SPACE not comma + Just select a drone and move (Menu > Drone Tools > Move) and all the connected drones move to keep their original distance on connection. 'But then one lizard (or iguana) moved, and all moved' - VS Naipaul, Among the Believers + Use Connection Stiffness parameter to control the 'elasticity' of the connections (Menu > Drone Params > Visual) + This is a global parameter, affects all connections among all drones + Menu > Drone Tools > Disconnect to disconnect the connected drones + Select a drone in the middle of a chain and disconnect splits the chain in two + Select the 'head' drones of two different chains and connect to merge the two chains into one /* new curve & curve editor to sculpt amplitude (aka depth) & bpm of drone pendulum's drones + access using Menu > Editors > Drone Pendulum + edit curves even after creating drone pendulums! + affects drone pendulums selected drones belong to + use Menu > Overlay Instrument on the editor to see the effects of the edits while making them. /* new color sliders to set the color of selected drones + 2 sets of 3 sliders (1 for Red, Green and Blue). + Top set called Top + Bottom set called Bottom + Select some drones and + change color to Top to set color of all selected drones to the RGB of Top sliders + change color to Bottom to set color of all selected drones to RGB of Bottom sliders + change color to Blend to set color of all selected drones to RGB blended from Top to Bottom sliders + first selected drone color is from the Top sliders + last selected drone is from the Bottom sliders + other drones take inbetween colors + To select drones in desired order, select drones one at a time by click+moving a box around a drone and use SHIFT / CTRL keys while selecting to add or remove drone to an existing selection + change color to Random to set random colors on all selected drones + not truly random but a random color between RGB of Top and Bottom sliders + useful as colors are random but still from a certain part of the spectrum + If drones are noise, their color is grayscale, derived from just the Red channel of Top and/or/both Bottom sliders, based on the chosen scheme. + If you edit a color slider, DIN hides the menu so you can see the edits better, hit ESC or click on Close to finish/abort /* abort octave shift + useful to take the key note away from 'piano notes' into 'weird' pitches yet still have 'scales' based on this new key 'note'. + without Abort this was still possible by editing the octave shift curve (Menu > Editors > Octave Shift) + to set the key back to a note, goto Settings screen and use the Key spinner + click Menu > Misc > Abort on Microtonal-Keyboard, Mondrian and Binaural Drones instruments + or press SHIFT + ESC + click Abort button on Keyboard-Keyboard + or press n /* edit arrow width, depth for each drone + until DIN46, this was global + very useful for snake/centepede like visualisations of connected drones * scale drones * press CTRL to scale along horizontal * press SHIFT to scale along vertical + moved Scale, Rotate drones to join Move in Menu > Drone Tools + SHIFT + e to scale selected drones + CTRL + e to rotate selected drones + press ` to flip between current instrument and last used curve editor + detach Spinners from Menu when using the < and > buttons to decrease/increase values * Optimised GUI controls * field, spinner etc \0/ fixed crash when browsing waveforms on keyboard-keyboard \0/ fixed search field in countries \0/ fixed value field in number for bits of char3e2660fe4f
multimedia/din: Updates the description. A better description from the author of the software. Submitted by: Jagannathan Sampath <jag@dinisnoise.org>bd77ef15eb
multimedia/din: Updates to 46.3
Changes since 46.2:
DIN Is Noise 46.3 @ Chennai, India
! fixed crash when browsing waveforms from keyboard-keyboard !
!
workaround for 46.2 users is to just get into waveform editor
by pressing 2 or from Menu > Editors > Waveform and then come
back to the keyboard-keyboard by pressing ESC or Menu > Instrument
> Keyboard-keyboard
!
! fixed curve name editing !394755826bmultimedia/din: Updates to 46.2 Changes since 46.1: DIN Is Noise 46.2 @ Chennai, India * optimised GUI controls a bit * improved mirroring curve about horizontal, vertical axes + new horizontal, vertical local axes + new seed curves in fractaliser plugin ! fixed bug in identifying and setting audio devices ! ! introduced in DIN 46 :( !b5725fef57
multimedia/din: Updates to 46.111e77a62dd
multimedia/din: Updates to 46 Changes since 45: DIN Is Noise 46 @ Chennai, India !+! what is fixed when modulating microtonal range?: + left, right or center !+! voice is voice or noise on microtonal keyboard + voice intones the pitch under mouse cursor + volume of voice is mouse's height above the bottom of the microtonal keyboard + noise makes noise with frequency content related to pitch under cursor + volume of noise is mouse's height above the bottom of the microtonal keyboard !+! presets for superformula geometry > waveform/envelope/modulation curve plugin + Click on Browse on Superformula page on a curve editor + Mouse wheel or move up and down to browse the shapes + Apply or Auto Apply + toggle draw mesh outline + improved selection of point modulators + improved selection of sine mixer bookmarks ! modulate checkbutton set when Menu > Ranges > Toggle ! /!/ zooming curve editor when mouse captures are paused does not update visual !135f6145be
multimedia/din: Updates to 45 Changes since 44.0.2: DIN Is Noise 45 @ Chennai, India ! fixed internal bug in noise generator ! + results in improved noise :) + keys can trigger notes or noise on keyboard-keyboard + ie keys from computer keyboard or MIDI keyboard + press ENTER to toggle - removed black/white notes display from MIDI keyboard input + colored notes displayed instead + balls can trigger notes or noise in Mondrian + Select balls + and Menu > Balls Triggers Note <> Ball Triggers Noise + or press ENTER + if there is no selection, all balls will trigger note (default)or noise7e629bb66f