*/*: update some WWWs and MASTER_SITES in my ports Reported by: repologya83a3cc142
Port details
games/numptyphysics0.3.r20090104_11
Drawing physics-based puzzle game
- Maintainer
- amdmi3@FreeBSD.org
- Packages
- numptyphysics 0.3.r20090104_11
- Upstream
- up to date
- CPE
- none, CVEs only via VuXML
- WWW
- http://numptyphysics.garage.maemo.org/
- Links
- cgit · VuXML
Unaddressed (0) · The CVE record lists this version as affected, no VuXML entry names the CVE
None. There is no CVE without a VuXML entry for this version.
VuXML only (0) · listed, port not fixed yet
None.
pkg audit reports nothing for this version.Fixed (0)
No VuXML entries for this package.
Commits (35)
Remove WWW entries moved into port Makefiles Commit b7f05445c00f has added WWW entries to port Makefiles based on WWW: lines in pkg-descr files. This commit removes the WWW: lines of moved-over URLs from these pkg-descr files. Approved by: portmgr (tcberner)fb16dfecae
Add WWW entries to port Makefiles It has been common practice to have one or more URLs at the end of the ports' pkg-descr files, one per line and prefixed with "WWW:". These URLs should point at a project website or other relevant resources. Access to these URLs required processing of the pkg-descr files, and they have often become stale over time. If more than one such URL was present in a pkg-descr file, only the first one was tarnsfered into the port INDEX, but for many ports only the last line did contain the port specific URL to further information. There have been several proposals to make a project URL available as a macro in the ports' Makefiles, over time. This commit implements such a proposal and moves one of the WWW: entries of each pkg-descr file into the respective port's Makefile. A heuristic attempts to identify the most relevant URL in case there is more than one WWW: entry in some pkg-descr file. URLs that are not moved into the Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr files in order to preserve them. There are 1256 ports that had no WWW: entries in pkg-descr files. These ports will not be touched in this commit. The portlint port has been adjusted to expect a WWW entry in each port Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as deprecated. Approved by: portmgr (tcberner)b7f05445c0
INSTALLS_ICONS: retire the macro and rework the related dependencies While here, make sure gtk-update-icon-cache is only on run dependency where added as a dependency Enforce gtk3 to depend on gtk-update-icon-cache (previously it was inheriting the dependency)2c672a4de9
Remove useless Created by: headers mentioning me5823922c58
Remove # $FreeBSD$ from Makefiles.305f148f48
games: Add missing USES={gnome,gl,sdl,xorg}ef878751a7Add USES=xorg USES=gl, ports categories g Add USES=xorg and USES=gl to ports in categories starting with 'g'. While here, try to sprinkle other USES (mostly gnome and sdl) as needed.be6c15b5c6
Bump PORTREVISION for ports depending on the canonical version of GCC as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3 to GCC 9.1 under most circumstances now after revision 507371. This includes ports - with USE_GCC=yes or USE_GCC=any, - with USES=fortran, - using Mk/bsd.octave.mk which in turn features USES=fortran, and - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang, c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib plus, everything INDEX-11 shows with a dependency on lang/gcc9 now. PR: 238330ea8c8ec7da
Bump PORTREVISION for ports depending on the canonical version of GCC defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t GCC 8.2 under most circumstances. This includes ports - with USE_GCC=yes or USE_GCC=any, - with USES=fortran, - using Mk/bsd.octave.mk which in turn features USES=fortran, and - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang, c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib plus, as a double check, everything INDEX-11 showed depending on lang/gcc7. PR: 231590a9f015d155
Upgrade these ports to USES=compiler:c++11-lang to fix build on gcc-based archs such as powerpc64. Tested for no effect on amd64. While here, pet portlint. Approved by: portgmr (tier-2 blanket)2f0d68299c
- Add missing dependency - Fix build with clang 6be831110a8
Convert LICENSE= "GPLxx # or later" to "GPLxx+" Approved by: portmgr blanketb9398223bd
- Use correct pthread library - Switch to options helpers - Don't try to link with libstdc++403fd1e5fd
Remove PTHREAD_LIBS, PTHREAD_CFLAGS from my ports0cf23c9e42
- Update MASTER_SITES - Add LICENSE - Drop @dirrm* from plist1415820782
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in the 32 ports that still use it. Bump PORTREVISION on their dependent ports except the ones that depend on these: audio/libogg audio/libvorbis devel/pcre ftp/curl graphics/jpeg graphics/libart_lgpl graphics/tiff textproc/expat2 textproc/libxslt In these cases the same trick as in the recent gettext update is used. The ports install a symlink with the old library version. When enough of their dependent ports have had regular updates the remaining ones can get a PORTREVISION bump and the links can be removed. Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes over 2200 packages to depend on devel/pcre while less than 200 actually link with it. The glib20 package still depends on devel/pcre so this should not make a difference for ports with USE_GNOME=glib20. Also, libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so USE_GNOME=glib20 should not propagate it. PR: 195724 Exp-run by: antoine Approved by: portmgr (antoine)60945f0277
Update the default version of GCC in the Ports Collection from GCC 4.7.4 to GCC 4.8.3. Part II, Bump PORTREVISIONs. PR: 192025 Tested by: antoine (-exp runs) Approved by: portmgr (implicit)15945f8122
- Support staging - Convert USE_BZIP2 to USESc35bfa00bb
- Remove manual creation and removal of share/applications, as it's now in the mtree (games category) Approved by: portmgr (bdrewery)c87a56b351
Add NO_STAGE all over the place in preparation for the staging support (cat: games)c84e1cd8e6
Fix build with clang/libc++450194ea82
- adopt optionsNG for games - trim historical headers and trim comments - some Makefile cleanup Approved by: portmgr (bapt)8199e9dc48
- update png to 1.5.102b74a89bc8
- Update devel/sdl12 to 1.2.15 - Update audio/sdl_mixer to 1.2.15 - Update graphics/sdl_image to 1.2.12 - Update graphics/sdl_ttf to 2.0.11 - Update graphics/sdl_gfx to 2.0.23 - Update net/sdl_net to 1.2.8 - Bump PORTREVISIONs on ports that depend on one or more packages due to ABI and shared library version changes - Update Mk/bsd.sdl.mk accordingly for the new shared library versions Tested by: exp-run by pavfbd0197639
- Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS) - Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav6f6fbe4bdf-remove MD5b6ac748023
- update to 1.4.1 Reviewed by: exp8 run on pointyhat Supported by: miwide78af3ac5
- update to jpeg-8ca9c60461c
- Update devel/sdl12 to version 1.2.14. - Update audio/sdl_mixer to version 1.2.11. - Update graphics/sdl_gfx to version 2.0.20. - Update graphics/sdl_image to version 1.2.10. - Bump portrevisions for all ports depending on audio/sdl_mixer and graphics/sdl_image. - Update Mk/bsd.sdl.mk accordingly for the new shared lib versions. PR: ports/142147 ports/142248 ports/142249 Approved by: miwi (mentor implicit)6506e45d69
- bump all port that indirectly depends on libjpeg and have not yet been bumped or updated Requested by: edwineca78ec61b
- Add more mirrors817be4f052
- Add an option (enabled by default) to increase FPS rate for much smoother game experience. Useful for almost any PC (still doesn't eat much CPU).0540456a45
- Remove extra file from distinfo. Those additional levels will come as a separate port.46afe014b6
Harness gravity with your crayon and set about creating blocks, ramps, levers, pulleys and whatever else you fancy to get the little red thing to the little yellow thing. Numpty Physics is a drawing puzzle game in the spirit (and style?) of Crayon Physics using the same excellent Box2D engine. WWW: http://numptyphysics.garage.maemo.org/1e503dcd0a