CVE and update status of the FreeBSD ports tree4,826 unaddressed CVEs in 618 portsAll times are CET

Port details

graphics/cal3d0.11.1_1

Skeletal based 3D character animation library written in C++

Maintainer
acm@FreeBSD.org
Packages
cal3d 0.11.1_1
Upstream
Higher version available: 0.120
CPE
none, CVEs only via VuXML
WWW
http://gna.org/projects/cal3d/
Links
cgit · VuXML

Unaddressed (0) · The CVE record lists this version as affected, no VuXML entry names the CVE

None. There is no CVE without a VuXML entry for this version.

VuXML only (0) · listed, port not fixed yet

None. pkg audit reports nothing for this version.

Fixed (0)

No VuXML entries for this package.

Commits (48)

Nuno Teixeira (eduardo) · 0.11.1_1
graphics/cal3d: Move man pages to share/man

Approved by:	portmgr (blanket)
e737dd2317
Stefan Eßer (se)
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
fb16dfecae
Stefan Eßer (se)
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.

This commit implements such a proposal and moves one of the WWW: entries
of each pkg-descr file into the respective port's Makefile. A heuristic
attempts to identify the most relevant URL in case there is more than
one WWW: entry in some pkg-descr file. URLs that are not moved into the
Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr
files in order to preserve them.

There are 1256 ports that had no WWW: entries in pkg-descr files. These
ports will not be touched in this commit.

The portlint port has been adjusted to expect a WWW entry in each port
Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as
deprecated.

Approved by:		portmgr (tcberner)
b7f05445c0
Tobias C. Berner (tcberner)
graphics: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  "Waitman Gobble" <uzimac@da3m0n8t3r.com>
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Abel Chow <ozsanh45vds001@sneakemail.com>
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Ade Lovett <ade@lovett.com>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
  *  Aldis Berjoza <aldis@bsdroot.lv>
  *  Alex Hayward <xelah@xelah.com>
  *  Alex Ivasyuv <siegerstein@pochta.ru>
  *  Alex Samorukov <samm@os2.kiev.ua>
  *  Alexander Gromnitsky
  *  Alexander Kojevnikov <alexander@kojevnikov.com>
  *  Alexander Logvinov <ports@logvinov.com>
  *  Alexander Nedotsukov <bland@FreeBSD.org>
  *  Alexander Nedotsukov <bland@mail.ru>
  *  Alexander Y. Grigoryev <alexander.4mail@gmail.com>
  *  Alexey Dokuchaev <danfe@FreeBSD.org>
  *  Alonso Cardenas Marquez <acm@FreeBSD.org>
  *  Anatoliy Dmytriyev <tolid@plab.ku.dk>
  *  Anatoly Borodin <anatoly.borodin@gmail.com>
  *  Anders Nordby <anders@fix.no>
  *  Andras Horvath <han@log69.com>
  *  Andreas Daehn <ad001@uni-rostock.de>
  *  Andrew Pantyukhin <infofarmer@FreeBSD.org>
  *  Andrey Slusar <anray@FreeBSD.org>
  *  Andrey Zakhvatov
  *  Anes Mukhametov <anes@anes.su>
  *  Anonymous <swell.k@gmail.com>
  *  Anton Berezin <tobez@FreeBSD.org>
  *  Antonio Carlos Venancio Junior (<antonio@inf.ufsc.br>)
  *  Arjan van Leeuwen <avleeuwen@piwebs.com>
  *  Ashish SHUKLA <ashish@FreeBSD.org>
  *  Bill Fumerola <billf@chc-chimes.com>
  *  Björn König <bkoenig@alpha-tierchen.de>
  *  Brad Hendrickse <bradh@iafrica.com>
  *  Bruce M Simpson <bms@FreeBSD.org>
  *  Carlos Eduardo G. Carvalho <cartola@openit.com.br>
  *  Charlie Kester <corky1951@comcast.net>
  *  Choe, Cheng-Dae
  *  Choe, Cheng-Dae <whitekid@gmail.com>
  *  Chris D. Faulhaber <jedgar@FreeBSD.org>
  *  Chris D. Faulhaber <jedgar@fxp.org>
  *  Chris Piazza <cpiazza@FreeBSD.org>
  *  Christopher Key <cjk32@cam.ac.uk>
  *  Chuck Robey <chuckr@FreeBSD.org>
  *  Corey Smith <corsmith@gmail.com>
  *  Dan Langille <dvl@FreeBSD.org>
  *  Daniel O'Connor <darius@dons.net.au>
  *  Daniel Roethlisberger <daniel@roe.ch>
  *  Danilo Egea Gondolfo <danilo@FreeBSD.org>
  *  Dave Cottlehuber <dch@skunkwerks.at>
  *  David Bremner <bremner@unb.ca>
  *  David Gilbert <dgilbert@velocet.ca>
  *  David Naylor <dbn@FreeBSD.org>
  *  David Yeske <dyeske@gmail.com>
  *  Denis Barov <dindin@dindin.ru>
  *  Denis Podolskiy <bytestore@yandex.ru>
  *  Dennis Herrmann <adox@mcx2.org>
  *  Devaux Fabien <fab@gcu.info>
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  *  Dominik Brettnacher <domi@nonsensss.de>
  *  Donn Miller <dmmiller@cvzoom.net>
  *  Douglas Carmichael <dcarmich@mcs.com>
  *  Douglas K. Rand <rand@meridian-enviro.com>
  *  Edwin Groothuis <edwin@mavetju.org>
  *  Emanuel Haupt <ehaupt@FreeBSD.org>
  *  Emanuel Haupt <ehaupt@critical.ch>
  *  Emil J.V. Björsell (Jev)
  *  Emmanuel Vadot <manu@FreeBSD.org>
  *  Eric Anholt <anholt@FreeBSD.org>
  *  Eric Freeman <freebsdports@chillibear.com>
  *  Eric P. Scott <eps+pbug0703@ana.com>
  *  Erwin Lansing <erwin@FreeBSD.org>
  *  Eugene Mychlo <myc@barev.net>
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  *  George Reid <greid@ukug.uk.freebsd.org>
  *  Gerrit Beine (<gerrit.beine@gmx.de>)
  *  Gerrit Beine (<tux@pinguru.net>)
  *  Glenn Johnson
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  *  Igor Pokrovsky <tiamat@comset.net>
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  *  Janni
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  *  Jean-Sébastien Pédron <dumbbell@FreeBSD.org>
  *  Jean-Yves Lefort <jylefort@FreeBSD.org>
  *  Jean-Yves Lefort <jylefort@brutele.be>
  *  Jeff Molofee
  *  Jeremy Norris <ishmael127@home.com>
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  *  Joe Marcus Clarke <marcus@FreeBSD.org>
  *  Johannes Dieterich <jmd@FreeBSD.org>
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  *  Joris Dedieu <joris.dedieu@gmail.com>
  *  Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
  *  Jose Jachuf <jjachuf@gmail.com>
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  *  KANOU Hiroki <kanou@mil.allnet.ne.jp>
  *  KIRIYAMA Kazuhiko
  *  Kay Lehmann
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  *  Kimura Fuyuki <fuyuki@hadaly.org>
  *  Koop Mast <kwm@FreeBSD.org>
  *  Kris Kennaway <kris@FreeBSD.org>
  *  Kris Moore <kmoore@FreeBSD.org>
  *  Kubilay Kocak <koobs@FreeBSD.org>
  *  Kurt Kanzenbach <kurt@kmk-computers.de>
  *  Kyle Martin <mkm@ieee.org>
  *  Laurent Courty
  *  Leonardo Martins <lmartins@nepe.eee.ufg.br>
  *  Lev Serebryakov <lev@FreeBSD.org>
  *  Malte Lance <malte.lance@gmx.net>
  *  Marc Fonvieille <blackend@FreeBSD.org>
  *  Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org>
  *  Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> et al.
  *  Mark Atkinson <atkin901@gmail.com>
  *  Mark Murray <markm@FreeBSD.org>
  *  Mark Pulford <mark@kyne.com.au>
  *  Markus Brueffer <markus@FreeBSD.org>
  *  Martin Dieringer <martin.dieringe@gmx.de>
  *  Martin Dieringer <martin.dieringer@gmx.de>
  *  Martin Matuska <mm@FreeBSD.org>
  *  Martin Neubauer <m.ne@gmx.net>
  *  Martin Sugioarto <martin.sugioarto@udo.edu>
  *  Martin Tournoij <carpetsmoker@rwxrwxrwx.net>
  *  Martin Tournoij <carpetsmoker@xs4all.nl>
  *  Martin Wilke <miwi@FreeBSD.org>
  *  Mateusz Piotrowski <0mp@FreeBSD.org>
  *  Mathieu Arnold
  *  Matthew Luckie <mjl@luckie.org.nz>
  *  Matthew X. Economou <xenophon+fbsdports@irtnog.org>
  *  Matthias Fechner <mfechner@FreeBSD.org>
  *  Matthieu Volat <mazhe@alkumuna.eu>
  *  Maurice Castro <maurice@serc.rmit.edu.au>
  *  Maxim Sobolev <sobomax@FreeBSD.org>
  *  Michael Gmelin <freebsd@grem.de>
  *  Michael Johnson <ahze@FreeBSD.org>
  *  Michael Johnson <ahze@ahze.net>
  *  Michael Nottebrock <lofi@FreeBSD.org>
  *  Michael Reifenberger <mr@FreeBSD.org>
  *  Mike Krutov <neko@takino.org>
  *  Mikhail T. <mi@aldan.algebra.com>
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  *  Nick Hilliard <nick@foobar.org>
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  *  Nicola Vitale <nivit@email.it>
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  *  Pete Fritchman <petef@databits.net>
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  *  Phil Phillips <pphillips@experts-exchange.com>
  *  Pietro Cerutti <gahr@FreeBSD.org>
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  *  Piotr Kubaj <pkubaj@anongoth.pl>
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  *  Piotr Smyrak, piotr.smyrak@heron.pl
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  *  Richard Hwang <rhwang@bigpanda.com>, Mikhail Teterin <mi@aldan.algebra.com>, Jun-ichiro itojun Itoh <itojun@itojun.org>
  *  Rick Elrod <codeblock@eighthbit.net>
  *  Rob Farmer <rfarmer@predatorlabs.net>
  *  Rod Person <rodperson@rodperson.com>
  *  Roland Jesse <roland.jesse@gmx.net>
  *  Romain Tartiere <romain@FreeBSD.org>
  *  Ron van Daal
  *  Ronald Kuehn <rk@ronald.org>
  *  Rong-En Fan <rafan@infor.org>
  *  Rusmir Dusko <nemysis@FreeBSD.org>
  *  Rusty Nejdl <rnejdl@ringofsaturn.com>
  *  Ryan Melcer <rmelcer@iteris.com>
  *  Ryan Steinmetz <zi@FreeBSD.org>
  *  Sahil Tandon <sahil@FreeBSD.org>
  *  Sam Lawrance
  *  Satoshi Asami <asami@FreeBSD.org>
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  *  Seiichirou Hiraoka
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  *  Sergey A. Osokin <osa@FreeBSD.org>
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  *  pgs
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  *  smace
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  *  stas
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  *  theraven@FreeBSD.org
  *  thierry@pompo.net
  *  tobez
  *  trasz <trasz@pin.if.uz.zgora.pl>
  *  trevor
  *  vanilla
  *  will
  *  wolman@cs.washington.edu
  *  yukinopo@livedoor.com

With hat:	portmgr
022e658bd1
Mathieu Arnold (mat)
Remove # $FreeBSD$ from Makefiles.
305f148f48
Piotr Kubaj (pkubaj)
games/el: unbreak on GCC architectures

graphics/cal3d needs a C++11 compiler for el to link.

Approved by:	mentors (implicit approval)
2abf94ae13
Jan Beich (jbeich)
graphics/cal3d: unbreak build with Clang 6 (C++14 by default)

loader.cpp:899:12: error: cannot initialize return object of type 'CalCoreKeyframe *' with an rvalue of type 'bool'
    return false;
           ^~~~~
loader.cpp:1448:11: error: no viable conversion from returned value of type 'bool' to function return type 'CalCoreSkeletonPtr' (aka 'RefPtr<CalCoreSkeleton>')
                        return false;
                               ^~~~~
../../src/cal3d/refptr.h:16:9: note: candidate constructor not viable: no known conversion from 'bool' to 'CalCoreSkeleton *' for 1st argument
        RefPtr(T* ptr = 0)
        ^
../../src/cal3d/refptr.h:22:9: note: candidate constructor not viable: no known conversion from 'bool' to 'const RefPtr<CalCoreSkeleton> &' for 1st argument
        RefPtr(const RefPtr<T>& ptr)
        ^

Reported by:	pkg-fallout (blocks 5 ports)
Approved by:	portmgr blanket
df3607acde
Mathieu Arnold (mat)
Use USES=pathfix where applicable.

PR:		213195
Submitted by:	mat
Exp-run by:	antoine
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D8093
a0bcd2cf68
Dmitry Marakasov (amdmi3)
- Fix trailing whitespace in pkg-descrs, categories [g-n]*

Approved by:	portmgr blanket
4e942b6419
John Marino (marino)
Contract graphics/cal3d-devel into graphics/cal3d

The development of cal3d stopped in July 2006, about a week or two
after the last release (0.11.0).  It makes no sense to have both cal3d
and cal3d-devel, so let's copy over the -devel port over to the stable
one and remove the -devel port.  There's no reason to set a deprecation
period in this case.

While here:
  * remove conflicts
  * Update the WWW to the new home page

I've given graphics/cal3d a "fake" version of 0.11.1 to convey that it
is an update to the previous version of 0.11.0 rather than to completely
change the version scheme.

PR:		203135
Approved by:	maintainer timeout
Discussed:	portmgr (bapt)
ead6beb358
John Marino (marino) · 0.11.0_3
graphics/cal3d(-devel): Fix build on gcc5

Trivial addition of <string.h>, approved by blanket
5a73dc9345
Dmitry Marakasov (amdmi3) · 0.11.0_3
- Strip library

Approved by:	bapt
ad113838d0
Baptiste Daroussin (bapt) · 0.11.0_3
Cleanup plist
a76a739bfe
Tijl Coosemans (tijl) · 0.11.0_3
Remove patches and patch Makefile.in instead of Makefile.am to avoid USE_AUTOTOOLS
52aa8b6507
Dmitry Marakasov (amdmi3) · 0.11.0_3
- Switch to USES=libtool, drop .la files

Approved by:	portmgr blanket
132fc2c47a
Martin Wilke (miwi) · 0.11.0_2
- Stage support
316550f097
Baptiste Daroussin (bapt) · 0.11.0_2
Add NO_STAGE all over the place in preparation for the staging support (cat: graphics)
eb08c5441c
Baptiste Daroussin (bapt) · 0.11.0_2
Eradicate USE_GNOME=pkgconfig from graphics While here: - trim headers - convert:   * USE_GNOME=gnomehack -> USES=pathfix   * USE_GMAKE=yes -> USES=gmake   * USE_PERL5 -> USES=perl5
894a8184ce
Ade Lovett (ade) · 0.11.0_2
Couple of missed patches from recent automake update.
e4d968507a
Martin Wilke (miwi) · 0.11.0_2
- Unbreak build after autotool update
800d78b28b
Ade Lovett (ade) · 0.11.0_2
- Update devel/automake to 1.14 - Update devel/gettext to 0.18.3 - Fix known-broken (from exp-runs) ports - Clean up a lot of cruft in the devel/gettext port itself,   based on work from tijl@

PR:		178883
Submitted by:	ade
Sponsored by:	Wadsworth 6X
b3b33257e5
Carlo Strub (cs) · 0.11.0_2
Fix typos in COMMENT

Approved by:	portmgr@ (implicit)
db5e2bc177
Olli Hauer (ohauer) · 0.11.0_2
-remove MD5
30f9161773
Ade Lovett (ade) · 0.11.0_2
Sync to final (for now) bsd.autotools.mk
843f8123d4
Ade Lovett (ade) · 0.11.0_2
Sync to new bsd.autotools.mk
4a8684e352
Ade Lovett (ade) · 0.11.0_2
Punt autoconf267->autoconf268
6abd00a86b
Ade Lovett (ade) · 0.11.0_2
Round one migration of ports from automake{19,110} to automake111
7e80cde328
Ade Lovett (ade) · 0.11.0_2
Autotools update.   Read ports/UPDATING 20100915 for details.

Approved by:	portmgr (for Mk/bsd.port.mk part)
Tested by:	Multiple -exp runs
8262a7b51d
Jeremy Messenger (mezz) · 0.11.0_1
-Repocopy devel/libtool15 -> libtool22 and libltdl15 -> libltdl22. -Update libtool and libltdl to 2.2.6a. -Remove devel/libtool15 and devel/libltdl15. -Fix ports build with libtool22/libltdl22. -Bump ports that depend on libltdl22 due to shared library version change. -Explain what to do update in the UPDATING.

It has been tested with GNOME2, XFCE4, KDE3, KDE4 and other many wm/desktop
and applications in the runtime.

With help:	marcus and kwm
Pointyhat-exp:	a few times by pav
Tested by:	pgollucci, "Romain Tartière" <romain@blogreen.org>, and
		a few MarcusCom CVS users. Also, I might have missed a few.
Repocopy by:	marcus
Approved by:	portmgr
789d75c728
Rong-En Fan (rafan) · 0.11.0_1
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script. Specifically, newer autoconf (> 2.13) has different semantic of the configure target. In short, one should use --build=CONFIGURE_TARGET instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning and the old semantic may be removed in later autoconf releases.

To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.

To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.

Changes to Mk/*:
 - Add runtime detection magic in bsd.port.mk
 - Remove CONFIGURE_TARGET hack in various bsd.*.mk
 - USE_GNOME=gnometarget is now an no-op

Changes to individual ports, other than removing the CONFIGURE_TARGET hack:

= pkg-plist changed (due to the ugly CONFIGURE_TARGET prefix in * executables)
  - comms/gnuradio
  - science/abinit
  - science/elmer-fem
  - science/elmer-matc
  - science/elmer-meshgen2d
  - science/elmerfront
  - science/elmerpost

= use x86_64 as ARCH
  - devel/g-wrap

= other changes
  - print/magicfilter
    GNU_CONFIGURE -> HAS_CONFIGURE since it's not generated by autoconf

Total # of ports modified:  1,027
Total # of ports affected: ~7,000 (set GNU_CONFIGURE to yes)

PR:		126524 (obsoletes 52917)
Submitted by:	rafan
Tested on:	two pointyhat 7-amd64 exp runs (by pav)
Approved by:	portmgr (pav)
741aa71483
Ade Lovett (ade) · 0.11.0_1
Conversion from (now defunct) autoconf-2.61 to autoconf-2.62

Tested by:	exp build run (erwin)
771ea13f41
Pav Lucistnik (pav) · 0.11.0_1
- Remove USE_GCC where it can be satisfied with base compiler on following   FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
efa63f6ba4
Mark Linimon (linimon) · 0.11.0_1
Switch autoconf dependencies from 2.53 or 2.59 to 2.61.

PR:		ports/116639
Submitted by:	aDe
48420a5ebd
Jose Alonso Cardenas Marquez (acm) · 0.11.0
- Update to 20060720 for graphics/cal3d-devel - Host graphics/cal3d-devel tarball locally - Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel

Approved by:	garga (mentor)
913f138107
Jose Alonso Cardenas Marquez (acm) · 0.11.0
- Update to 0.11.0 - Friendly take over maintanership

PR:		102131
Submitted by:	me
Approved by:	stefan, garga (mentor)
da4f3a882e
Edwin Groothuis (edwin) · 0.10.0_2
Remove USE_REINPLACE for categories starting with a G
ff21f59f9f
Stefan Walter (stefan) · 0.10.0_2
Convert MAINTAINER to my freebsd.org account.
a8f97fb786
Ade Lovett (ade) · 0.10.0_2
Conversion to a single libtool environment.

Approved by:	portmgr (kris)
8503536d38
Edwin Groothuis (edwin) · 0.10.0_1
SHA256ify

Approved by: krion@
c92c635b24
Edwin Groothuis (edwin) · 0.10.0_1
[MAINTAINER] graphics/cal3d: Fix build

Fix build (as done in cal3d-devel).

PR:		ports/91211
Submitted by:	Stefan Walter <sw@gegenunendlich.de>
6fdb3b0196
Ade Lovett (ade) · 0.10.0
Mass-conversion to the USE_AUTOTOOLS New World Order.  The code present in bsd.autotools.mk essentially makes this a no-op given that all the old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in exactly the same way as USE_AUTOTOOLS itself.

Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.

Preliminary documentation can be found at:
	http://people.FreeBSD.org/~ade/autotools.txt

which is in the process of being SGMLized before introduction into the
Porters Handbook.

Light blue touch-paper.  Run.
54a0b86543
Marcus Alves Grando (mnag) · 0.10.0
New port graphics/cal3d-devel

Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.

The C++ library is what you would actually use in your application,
whether it's a game or a VR application. The library provides methods to
load your exported files, build characters, run animations, and access
the data necessary to render them with 3D graphics.

WWW:	http://cal3d.sourceforge.net/

Add CONFLICTS in graphics/cal3d

PR:		88536
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Repocopy by:	marcus
9b7b267cf9
Volker Stolz (vs) · 0.10.0
Use pre-configure target.

Submitted by: maintainer
9a6b016b30
Volker Stolz (vs) · 0.10.0
We need automake already at patch-time

Noticed by: cluster
cbd57bc829
Volker Stolz (vs) · 0.10.0
Update to 0.10.0

PR:		ports/86367
Submitted by:	maintainer
ae973ecac1
Greg Lewis (glewis) · 0.9.1
. Add USE_GNOME=pkgconfig as this port installs pkgconfig meta data.  This   also fixes a problem with the packing list (libdata/pkgconfig would be   created by the port but not removed by it, now it will be done by the   pkgconfig port).

PR:		75119
Submitted by:	Stefan Walter <sw@gegenunendlich.de> (maintainer)
1f2099efbe
Ade Lovett (ade) · 0.9.1
Kill off automake18, switching to automake19.  Requiem Mors Pacem.
0d9fe4811f
Kirill Ponomarev (krion) · 0.9.1
Add cal3d 0.9.1,

Cal3D is a skeletal based 3D character animation library
written in C++ in a way that is both platform-independent and
graphics API-independent.  It was originally designed to be
used in a 3D client for Worldforge, but evolved into a
stand-alone product which can be used in many different kinds
of projects.

Cal3D's essentials can be boiled down to 2 parts: the C++
library and the exporter. The exporter is what you would use to
take your characters (built in a 3D modeling package) and
create the Cal3D-format files that the library knows how to
load. The exporters are actually plug-ins for 3D modeling
packages. This allows 3D artists to use the modeling tools that
they're already comfortable with.

The C++ library is what you would actually use in your
application, whether it's a game or a VR application. The
library provides methods to load your exported files, build
characters, run animations, and access the data necessary to
render them with 3D graphics.

PR:		ports/68954
Submitted by:	Stefan Walter <sw@gegenunendlich.de>
e2ca6bea49