CVE and update status of the FreeBSD ports tree4,526 unaddressed CVEs in 616 portsAll times are CET

Port details

graphics/linux-slang2026.18.2

Making it easier to work with shaders (Linux release)

Maintainer
nivit@FreeBSD.org
Packages
linux-slang 2026.18.2
Upstream
up to date
CPE
none, CVEs only via VuXML
WWW
https://shader-slang.com/
Links
cgit · VuXML

Unaddressed (0) · The CVE record lists this version as affected, no VuXML entry names the CVE

None. There is no CVE without a VuXML entry for this version.

VuXML only (0) · listed, port not fixed yet

None. pkg audit reports nothing for this version.

Fixed (0)

No VuXML entries for this package.

Commits (2)

Nicola Vitale (nivit) · 2026.18.2
graphics/linux-slang: Fix pkg-plist on aarch64

- The library libslang-llvm.so is installed only on amd64
- Don't bump PORTREVISION because no packages are available yet

Reported by:	fluffy (via email)
97ca1728ab
Nicola Vitale (nivit) · 2026.18.2
graphics/linux-slang: Add new port

Slang is a shading language that makes it easier to build and maintain large
shader codebases in a modular and extensible fashion, while also maintaining
the highest possible performance on modern GPUs and graphics APIs. Slang is
based on years of collaboration between researchers at NVIDIA, Carnegie Mellon
University, Stanford, MIT, UCSD and the University of Washington.

The Slang shading language is designed to enable real-time graphics developers
to work with large-scale, high-performance shader code.

https://shader-slang.com/
123c7ab7bf