*/*: update boost consumers after boost-1.9297a84ef467
Port details
graphics/py-openshadinglanguage1.14.8.0_8
OpenShadingLanguage python bindings
- Maintainer
- FreeBSD@Shaneware.biz
- Packages
- py312-openshadinglanguage 1.14.8.0_8
- Upstream
- Higher version available: 1.15.6.0
- CPE
- none, CVEs only via VuXML
- WWW
- https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
- Links
- cgit · VuXML
Unaddressed (0) · The CVE record lists this version as affected, no VuXML entry names the CVE
None. There is no CVE without a VuXML entry for this version.
VuXML only (0) · listed, port not fixed yet
None.
pkg audit reports nothing for this version.Fixed (0)
No VuXML entries for this package.
Commits (28)
devel/boost: bump consumers after boost upgrade (+) Get rid of direct dependency ob libbost_system.so, use libboost_thread.so instead67fb95fb3b
*: Bump PORTREVISION for math/Imath update566d74ed6b
devel/boost: bump consumers after Boost update18632db919
devel/boost: bump consumers after Boost-1.87 update Sponsored by: Future Crew, LLCfa53920e72
devel/boost: bump consu,ers after update Boost to 1.86 release Sponsored by: Future Crew, LLC312ee18b02
graphics/openexr: PORTREVISION bump of openexr users due to ABI changef3127fabc6
*/*: bump consumers after devel/boost* update With hat: office Sponsored by: Future Crew, LLC55cfbcf56c
graphics/{,py-}openshadinglanguage: update 1.12.14.0 → 1.13.10.0
Changelog:
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.6.0-beta1
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.6.1
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.7.0
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.8.0
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.9.0
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.10.0
PR: 279846cfcb40e240graphics/{,py-}openshadinglanguage: sort out Makefile, pet portclippy, add graphics/partio as dependency
Grab silently graphics/partio (small library for reading, writing, and
manipulating a variety of standard particle formats GEO, BGEO, PTC, PDB, PDA)
if installed.
It's possible to create build option PARTIO and prevent search partio with
PARTIO_CMAKE_OFF=-DCMAKE_DISABLE_FIND_PACKAGE_partio:BOOL=ON, but partio is
small and is on by default by ustream - so add it as mandatory dependency.
Also rename renamed by upstream ENABLERTTI to ENABLE_RTTI and pet portclippy.
PR: 279457
Approved by: Shane <FreeBSD@ShaneWare.Biz> (maintaner)7cb9bbecedgraphics/{,py-}openshadinglanguage: update to 1.12.14.0
Changelog:
https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.14.0
PR: 275822
Tested by: fluffy, vvd2da23e0ea5*: Bump PORTREVISION for OpenEXR users Because OpenEXR's SONAME has changed with the 3.2.0 update. New SONAME: libOpenEXR-3_2.so.311b4453302b
graphics/openshadinglanguage: update to 1.12.13.0 release (+) Release notes: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.13.0 Approved by: maintainer (implicit) Sponsored by: Serenity Cybersecurity, LLC8f3f14c052
*: bump PORTREVISION of Imath users ...because math/Imath 3.1.9 reset the major version of libImath to 29 from 31. See math/Imath 3.1.9 for details.a5fbd2fa98
*: Bump revision of ports using math/Imath ...after its major revision update.e434b50017
graphics/openshadinglanguage: update to 1.12.11.0 release (+) Changelog: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.11.0 \ https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.10.0 \ https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.9.0 \ https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.8.0 \ https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.7.1 \ https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.7.0 Approved by: maintainer (implicit)661340a1bd
*: Bump PORTREVISIONs for math/mpc update to 1.3.18d3e020ed0
*: Bump PORTREVISION of math/Imath users5327591576
graphics/openshadinglanguage: update to 1.12.6.2 release (+) Changelog: https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.12.6.2 Approved by: maintainer (implicit)7efb87571c
*/*: bump all consumers after recent boost upgrade4cf39decb3
devel/boost-all: bump all library consumers after boost upgrade PR: 246106b082b3d13e
*: bump PORTREVISION after math/Imath update3cda93bdf6
One more small cleanup, forgotten yesterday. Reported by: lwhsucf118ccf87
Remove # $FreeBSD$ from Makefiles.305f148f48
Remove ineffective PORTREVISION, and replace it by a comment.1b84e6d4f5
graphics/openexr, ilmbase: security update to v2.5.5
https://github.com/AcademySoftwareFoundation/openexr/releases/tag/v2.5.5
"Specific OSS-fuzz issues include:
OSS-fuzz #30291 Timeout in openexr_exrcheck_fuzzer
OSS-fuzz #29106 Heap-buffer-overflow in Imf_2_5::FastHufDecoder::decode
OSS-fuzz #28971 Undefined-shift in Imf_2_5::cachePadding
OSS-fuzz #29829 Integer-overflow in Imf_2_5::DwaCompressor::initializeBuffers
OSS-fuzz #30121 Out-of-memory in openexr_exrcheck_fuzzer"
Bump PORTREVISION of ports that directly depend on openexr and/or ilmbase.
MFH: 2021Q1
Security: 98044aba-6d72-11eb-aed7-1b1b8a70cc8b1c11b9ae32graphics/openexr: really commit v2.5.4 update. Unfortunately, this was missed with the ilmbase update, and causes yet another PORTREVISION bump on all dependent ports. repeating ilmbase's commit log here: "Patch release with various bug/sanitizer/security fixes, primarily related to reading corrupted input files." <https://github.com/AcademySoftwareFoundation/openexr/releases/tag/v2.5.4> Cherry-pick upstream commit for GCC 11 compatibility: <https://github.com/AcademySoftwareFoundation/openexr/commit/a40a6151c4e746eb8f93c7c06992d0ec11289fdc> Since this changes the patchlevel of the solibs, bump PORTREVISION of dependent ports just to be sure. (graphics/py-openshadinglanguage is unaltered and .includes the revision bump from .../openshadinglanguage.) MFH: 2021Q1 (this requires discussion by ports-secteam@!) Reported by: VVD (IRC, #bsdports)c77c064297
Add py-openshadinglanguage 1.11.7.3, advanced shading language for production GI renderers. PR: 249139 Submitted by: FreeBSD@Shaneware.biz4123d16ce3