graphics/sdl2_gpu: fix build with cmake 4fe42fb742f
Port details
graphics/sdl2_gpu0.12.0_3
Hardware-accelerated 2D graphics library
- Maintainer
- fuz@FreeBSD.org
- Packages
- sdl2_gpu 0.12.0_3
- Upstream
- up to date
- CPE
- none, CVEs only via VuXML
- WWW
- https://github.com/grimfang4/sdl-gpu
- Links
- cgit · VuXML
Unaddressed (0) · The CVE record lists this version as affected, no VuXML entry names the CVE
None. There is no CVE without a VuXML entry for this version.
VuXML only (0) · listed, port not fixed yet
None.
pkg audit reports nothing for this version.Fixed (0)
No VuXML entries for this package.
Commits (8)
graphics/sdl2_gpu: fix plist after devel/doxygen update9d12ba27ad
graphics/sdl2_gpu: rename DOCS option to DOXYGEN This avoids having to OPTIONS_EXCLUDE the DOCS option. Suggested by: makc MFH: 2026Q1f53b9f4be9
graphics/sdl2_gpu: disable DOCS option due to OOM condition in graphviz For some reason graphviz now needs more than 20 GB to process one of the figures in the documentation of this project. Disable docs to avoid OOM conditions. MFH: 2026Q11f4db82dbd
graphics/sdl2_gpu: fix build with LLVM 16 Silence a warning about an incompatible function pointer type to fix the build on 14-CURRENT. This warning is harmless: the function pointer takes a const argument, but was assigned to where a pointer taking an unqualified argument was expected. Reported by: falloutdaafa4e5ea
graphics/sdl2_gpu: fix not renamed variables on big-endian which break builde9355a8a6e
graphics/sdl2_gpu: fix maintainer email Used the wrong email address again...3335c45418
graphics/sdl2_gpu: Hardware-accelerated 2D graphics library SDL_gpu, a library for making hardware-accelerated 2D graphics easy. - High performance (it automatically collects and submits batches instead of separate draw commands for each sprite and redundant state changes) - Shader API - Arbitrary geometry rendering (triangles) - Can be integrated with explicit OpenGL calls (mixed 2D and 3D) - Full blend state control - Built-in primitive shapes (points, lines, tris, rects, ellipses, polygons, even arcs) - Uses a style familiar to SDL 1.2 users - Compatible with either SDL 1.2 or 2.0 - Loads BMP, TGA, and PNG files via stb-image - Rotates and scales about the center of images, making reasoning about the resulting corner coordinates more obvious (adjustable via anchor settings) WWW: https://github.com/grimfang4/sdl-gpu5e321a7bd7