games/chocolate-doom: Update 3.1.0 => 3.1.1 Changelog: https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-3.1.1 PR: 28891744d84ce01a
chocolate-doom -- Arbitrary code executionentered 2021-01-22
Doom/Heretic/Hexen/Strife engine port compatible with the originals
# pkg install chocolate-doominstalls 3.1.1 from latest; from quarterly (2026Q4) 3.1.1# cd /usr/ports/games/chocolate-doom && make install clean# make -C /usr/ports/games/chocolate-doom config # change options first
The default location for a configuration files and saves is no longer ~/.chocolate-doom, current one is ~/.local/share/chocolate-doom/. You can recreate the sound of the historical vanilla game according to your own experience. The default is an emulation of OPL2 Chip (Adlib/ Soundblaster) for MIDI music output. OPL3 is also available. If you prefer Gravis Ultrasound, ensure that audio/guspat is installed, run chocolate-doom-setup, select "Configure Sound", choose "GUS (emulated)", and enter the path: /usr/local/share/guspat/inst/GUS into the "Path to patch files:" field. If you wish to enable native MIDI, ensure that a suitable set of patches is installed such as audio/eawpats, audio/eawplus, audio/freepats, or audio/guspat, enter chocolate-doom-setup, select "Configure Sound", choose "Native MIDI", and enter the path to the Timidity configuration file. Examples: /usr/local/share/timidity/timidity.cfg-eawpats /usr/local/share/timidity/timidity.cfg-eawplus /usr/local/share/freepats/freepats.cfg /usr/local/share/timidity/timidity.cfg-guspat If you have installed audio/fluidsynth you can also use samples in the SF2 format. Alternatively, you can substitute MIDI files with music packs in .flac or .ogg format. If you choose either Gravis Ultrasound emulation or native MIDI and provide no path, there will be no music.
| FreeBSD version | amd64 | aarch64 | i386 |
|---|---|---|---|
| FreeBSD 16 | 3.1.1 | 3.1.1 | – |
| FreeBSD 15 | 3.1.1 | 3.1.1 | – |
| FreeBSD 14 | 3.1.1 | 3.1.1 | 3.1.1 |
| FreeBSD version | amd64 | aarch64 | i386 |
|---|---|---|---|
| FreeBSD 15 | 3.1.1 | 3.1.1 | – |
| FreeBSD 14 | 3.1.1 | 3.1.1 | 3.1.1 |
version as in the ports tree (latest) or the most common one (quarterly) · different version · ✗ not built · – no packages for this platform. Package sets that have not been rebuilt for 60 days are left out.
pkg audit for the packaged version 3.1.1.games/chocolate-doom: Update 3.1.0 => 3.1.1 Changelog: https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-3.1.1 PR: 28891744d84ce01a
games/chocolate-doom: Update 3.0.1 → 3.1.0 Changelog: https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-3.1.0 Improve port: - Add default options FLUIDSYNTH PNG SAMPLERATE to prevent silent grab - Disabling option DOCS prevents installation of man pages and documentation that are built during port building - Remove GNU_CONFIGURE_MANPREFIX - Pet portclippy PR: 2816300ad5676a98
games/chocolate-doom: Moved man to share/man Approved by: portmgr (blanket)eae3c12a0b
audio/opus: bump consumers after update to 1.4feb1fa34f5
Remove WWW entries moved into port Makefiles Commit b7f05445c00f has added WWW entries to port Makefiles based on WWW: lines in pkg-descr files. This commit removes the WWW: lines of moved-over URLs from these pkg-descr files. Approved by: portmgr (tcberner)fb16dfecae
Add WWW entries to port Makefiles It has been common practice to have one or more URLs at the end of the ports' pkg-descr files, one per line and prefixed with "WWW:". These URLs should point at a project website or other relevant resources. Access to these URLs required processing of the pkg-descr files, and they have often become stale over time. If more than one such URL was present in a pkg-descr file, only the first one was tarnsfered into the port INDEX, but for many ports only the last line did contain the port specific URL to further information. There have been several proposals to make a project URL available as a macro in the ports' Makefiles, over time. This commit implements such a proposal and moves one of the WWW: entries of each pkg-descr file into the respective port's Makefile. A heuristic attempts to identify the most relevant URL in case there is more than one WWW: entry in some pkg-descr file. URLs that are not moved into the Makefile are prefixed with "See also:" instead of "WWW:" in the pkg-descr files in order to preserve them. There are 1256 ports that had no WWW: entries in pkg-descr files. These ports will not be touched in this commit. The portlint port has been adjusted to expect a WWW entry in each port Makefile, and to flag any remaining "WWW:" lines in pkg-descr files as deprecated. Approved by: portmgr (tcberner)b7f05445c0
One more small cleanup, forgotten yesterday. Reported by: lwhsucf118ccf87
Remove # $FreeBSD$ from Makefiles.305f148f48
games/chocolate-doom: Update to 3.0.1 PR: 250425 Submitted by: <jakub_lach@mailplus.pl> (maintainer) MFH: 2021Q1 Security: 35aef72c-5c8e-11eb-8309-4ccc6adda413 Security: CVE-2020-14983e70ea327d3
games/chocolate-doom: fix build on recent current5e16f58a11
games: Add missing USES={gnome,gl,sdl,xorg}ef878751a7Convert to UCL & cleanup pkg-message (categories e-g)79698c8457
games/chocolate-doom: update to 3.0.0 While here: * add rc script for server [1] * add pkg-message on music configuration [2] PR: 225453 Submitted by: jakub_lach@mailplus.pl (maintainer) Submitted by: Shirkdog <mshirk@daemon-security.com> (update and [1]) Submitted by: Patrick McMunn <doctorwhoguy@gmail.com> [2]0dfe783955
Remove dependency on the python metaport PR: 225752 Submitted by: Yasuhiro KIMURA6747cb9b4e
games/chocolate-doom: Update from 2.2.1 to 2.3.0 Changelog: https://github.com/chocolate-doom/chocolate-doom/releases/tag/chocolate-doom-2.3.0 PR: 215671 Submitted by: jakub_lach@mailplus.pl (maintainer)dce0597272
- Fix trailing whitespace in pkg-messages Approved by: portmgr blankete87a8bd319
- Fix trailing whitespace in pkg-descrs, categories [g-n]* Approved by: portmgr blanket4e942b6419
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight4e1b79a0a6Update to version 2.2.1 PR: 202970 Submitted by: jakub_lach@mailplus.pl (maintainer)8627542fd3
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in the 32 ports that still use it. Bump PORTREVISION on their dependent ports except the ones that depend on these: audio/libogg audio/libvorbis devel/pcre ftp/curl graphics/jpeg graphics/libart_lgpl graphics/tiff textproc/expat2 textproc/libxslt In these cases the same trick as in the recent gettext update is used. The ports install a symlink with the old library version. When enough of their dependent ports have had regular updates the remaining ones can get a PORTREVISION bump and the links can be removed. Also remove the devel/pcre dependency from USE_GNOME=glib20. It causes over 2200 packages to depend on devel/pcre while less than 200 actually link with it. The glib20 package still depends on devel/pcre so this should not make a difference for ports with USE_GNOME=glib20. Also, libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so USE_GNOME=glib20 should not propagate it. PR: 195724 Exp-run by: antoine Approved by: portmgr (antoine)60945f0277
Update to version 2.1.0 PR: 195598 Submitted by: maintainer3e76238a05
Update the default version of GCC in the Ports Collection from GCC 4.7.4 to GCC 4.8.3. Part II, Bump PORTREVISIONs. PR: 192025 Tested by: antoine (-exp runs) Approved by: portmgr (implicit)15945f8122
- Convert net/sdl_net to USES=libtool and bump dependent ports - Add INSTALL_TARGET=install-strip Approved by: portmgr (implicit, bump unstaged port)ee97df16bd
s/post-patch-script/post-patch/5c2931d37a
- Fix man building after python infrasctructure change from 20131218 This port uses python based man build script working with both python2 and python3 so BUILD_DEPENDS on lang/python - Nothing in package use python on runtime - Bump PORTREVISION as dependencies changed Submitted by: myself Approved by: maintainer via emaild53a5867df
- Update to version 2.0.0 - Convert to staging PR: ports/184710 Submitted by: maintainer2d808b9492
- Remove manual creation and removal of share/applications, as it's now in the mtree (games category) Approved by: portmgr (bdrewery)c87a56b351
Add NO_STAGE all over the place in preparation for the staging support (cat: games)c84e1cd8e6
- Remove MAKE_JOBS_SAFE variable Approved by: portmgr (bdrewery)d4041784dc
- add new port: games/chocolate-doom Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to modern operating systems that aims to be as compatible with the original DOS executable as possible. This includes emulating all the different versions, playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode that works on newer operating systems while still behaving the same as "vanilla" Doom. WWW: http://chocolate-doom.org PR: 161701 Submitted by: jakub_lach@mailplus.pl58864c0fe8