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Port details

games/loderunner-ng 0.1.4_1

Classic Lode Runner game remake

Port info

Maintainer
dsl@FreeBSD.org
Packages
latest: 0.1.4, update to 0.1.4_1 not built yet
Upstream
up to date
Last update
to 0.1.4_1 · c769eb5305
Quarterly
not in the 2026Q4 packages
WWW
https://github.com/vchimishuk/loderunner-ng
CPE
not set in the port, and none could be determined, and that does not mean none exists
Links
cgit · VuXML · Report wrong data

Install

Package
# pkg install loderunner-ng
installs 0.1.4 from latest
Port
# cd /usr/ports/games/loderunner-ng && make install clean
Size
533 KiB download · 663 KiB installed
License
GPLv3+

Packages by version and architecture

latest

FreeBSD versionamd64aarch64i386
FreeBSD 16✗✗–
FreeBSD 150.1.4✗–
FreeBSD 14✗✗✗

quarterly (2026Q4)

FreeBSD versionamd64aarch64i386
FreeBSD 15✗✗–
FreeBSD 14✗✗✗

version as in the ports tree (latest) or the most common one (quarterly) · different version · ✗ not built · – no packages for this platform. Package sets that have not been rebuilt for 60 days are left out.

Dependencies

Depends on 3

Run and library dependencies of the package on latest. Build dependencies are not in the package index.

Required by 0

No package on latest depends on it.

Packages on latest that depend on it directly.

Unaddressed and VuXML only (0)

No unaddressed CVE and nothing reported by pkg audit for the packaged version 0.1.4.

Fixed (0)

No VuXML entries for this package.

Problem reports (0) · open in Bugzilla, most recently changed first

None.

Commits (4)

Devin Teske (dteske) · 0.1.4_1
games/loderunner-ng: Add ctrl-a-abort patch

When the runner is stuck and you need to reset, you can press Ctrl+A
to sacrifice a life and restart the level.

Ctrl+A is the traditional key binding on C64 for sacrificial restart
when you get stuck. Without this patch, your only recourse is to use
q to quit, losing your progress, going back to level 1.

While it is true that you can then relaunch the game with `-l level`
to pick up at the level you left off at, it will be with zero score.
c769eb5305
Devin Teske (dteske) · 0.1.4
games/loderunner-ng: Improve Makefile

Satisfy portclippy, portfmt -D, and portlint -A
2d519dcc2b
Dmitry Salychev (dsl) · 0.1.4
games/loderunner-ng: Retag LICENSE to the proper SPDX identifier
bad95c117b
Dmitry Salychev (dsl) · 0.1.4
games/loderunner-ng: New port

A classic Lode Runner game remake heavily based on LodeRunner_TotalRecall
implementation by Simon Hung. Original Lode Runner game is developed by
Doug Smith and published by Broderbund in 1983.

Reviewed by:		diizzy,olevole_olevole.ru,dch
Approved by:		dch
Differential Revision:	https://reviews.freebsd.org/D51631
f5081c9952